Owen Axel wrote:You gotta wonder which asylum escapee at Sonic Team keeps succesfully convincing the rest that there are actual players out there who WANT harder, more frustrating, less rewarding gameplay modes far more than any other bonus like extra levels or character upgrades or whatever. How many games in a row have they fork-lifted that awful feature into now?
So far it seems this really does up the ante a bit. Levels have different layouts among other things
Example: During the whale chase scene, you need to jump to different platforms WHILE outrunning the whale
EDIT: After a few minutes of this level it became apparent I was playing it... backwards. That's right, it was from the end to the beginning, with a few twists here and there
Okay, now I'm on Dusty desert, with NO elise to hold on to, making this level much more fun.
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