Sonic Next-Gen - 30 new screens - Shadow not in car shocker!
- M.C.Dillinger
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!
I'm very happy to see this!
I'm very happy to see this!
Those new screenshots are looking pretty sweet, but the world art is really letting it down:
Before: http://uk.media.xbox360.ign.com/media/7 ... 57528.html
After: http://uk.media.xbox360.ign.com/media/7 ... 48683.html
What the hell happened? The game actually looks worse than when they started.
I'm going to ask on the off-chance that Classy Bloke reads this thread. Are these all the graphical effects they're going to use? Because with some specular, fog, anit-aliasing, and ambient occlusion (all cheap, nothing next-gen), the "after" picture could look amazing. At the moment, it just looks unlit.
Before: http://uk.media.xbox360.ign.com/media/7 ... 57528.html
After: http://uk.media.xbox360.ign.com/media/7 ... 48683.html
What the hell happened? The game actually looks worse than when they started.
I'm going to ask on the off-chance that Classy Bloke reads this thread. Are these all the graphical effects they're going to use? Because with some specular, fog, anit-aliasing, and ambient occlusion (all cheap, nothing next-gen), the "after" picture could look amazing. At the moment, it just looks unlit.
- Tsuyoshi-kun
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- Shadow Hog
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- Frieza2000
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- James McGeachie
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How can you compare these shots exactly? They're not even remotely similar. I mean if you're talking about the grass textures and what not I mean obviously they're going to look a lot better in a massively zoomed out shot showing the whole area than up close. I don't get your "world art" complaint at all.(...)toolazytologin wrote:Those new screenshots are looking pretty sweet, but the world art is really letting it down:
Before: http://uk.media.xbox360.ign.com/media/7 ... 57528.html
After: http://uk.media.xbox360.ign.com/media/7 ... 48683.html
What the hell happened? The game actually looks worse than when they started.
- One Classy Bloke
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I reckon most of these graphics complains are pretty nitpicky. When you actually see this game in action, as i have, you'll discover a framerate i've never seen before. It's higher than the E3 demo for sure. There are a lot of objects, particles and effects flying about too. So while the main graphics are nothing special, there's a lot going on.
- Plorpus III
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- Shadow Hog
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No, but given that the framerate's apparently shot up a bit, it sounds like they've been tightening the graphics.Radrappy wrote:hey! so how's about that gameplay?? Tightened at all?
Good job, Blue Shirt Guy and Fabulous Hair Guy. And to think, your mom said you'd never get ANYWHERE with these games.
- James McGeachie
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Good to see Sonic team have their priorities right as usual. I have a feeling they've just given up on ever nailing perfect 3d Sonic control and camera because they're clearly lacking entirely in the ability to actually get it correct.Shadow Hog wrote:No, but given that the framerate's apparently shot up a bit, it sounds like they've been tightening the graphicsRadrappy wrote:hey! so how's about that gameplay?? Tightened at all?
You do know who you're quoting, right?James McGeachie wrote:Good to see Sonic team have their priorities right as usual. I have a feeling they've just given up on ever nailing perfect 3d Sonic control and camera because they're clearly lacking entirely in the ability to actually get it correct.Shadow Hog wrote:No, but given that the framerate's apparently shot up a bit, it sounds like they've been tightening the graphicsRadrappy wrote:hey! so how's about that gameplay?? Tightened at all?
- Tsuyoshi-kun
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My mistake. I was comparing the art-style/graphical effects rather than the content, but I did use the wrong "after" picture.How can you compare these shots exactly? They're not even remotely similar. I mean if you're talking about the grass textures and what not I mean obviously they're going to look a lot better in a massively zoomed out shot showing the whole area than up close. I don't get your "world art" complaint at all.
But the point I was making was that just about anything from the TGS/E3-2005 demo looks absolutely amazing, and all the new screenshots look a bit crap. I mean seriously, look at this:
Even Sonic Heroes could do lighting!
Or this one...
Take the high-res Shadow out of the shot and it might as well be from Shadow the Hedgehog on PS2.
In all fairness, you can't really develop the gameplay when the graphics are causing the game to run at 5 frames per second.No, but given that the framerate's apparently shot up a bit, it sounds like they've been tightening the graphics.
- Forza Johnman
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- One Classy Bloke
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Interestingly, i can answer ever question on this page with yes.
Gameplay is an alright improvement. It's a bit hard to tell for sure right now as the game is buggy as fuck at present. But it does seem to be proving better than most recent games.
Music is all instrumental, unless "erh" counts as a lyric. As for the style, it's a bit hard to tell, but it seems more upbeat than ShtH
Camera still seems fucked. Might get improved though.
Sonic has several purchasable ablities that can be assigned to the r trigger.
Silver is someone's son.
There is no Fang.
Gameplay is an alright improvement. It's a bit hard to tell for sure right now as the game is buggy as fuck at present. But it does seem to be proving better than most recent games.
Music is all instrumental, unless "erh" counts as a lyric. As for the style, it's a bit hard to tell, but it seems more upbeat than ShtH
Camera still seems fucked. Might get improved though.
Sonic has several purchasable ablities that can be assigned to the r trigger.
Silver is someone's son.
There is no Fang.