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Sonic Channel Updates

Posted: Sun Jun 04, 2006 2:23 am
by big_smile
Sonic Channel has been updated with the usual assortment of content.

This month’s profile focuses on Charmy Bee. The information is mostly identical to the profile released with Sonic Heroes
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Takeshi Sakakibara, who served as the lead programmer on Shadow the Hedgehog, is interviewed in the Sonic Team creator section. Most of the questions asked are fairly trivial but he does reveal that he is currently working on an unannounced next-generation title.

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^ Sakakibara’s favourite character is Rouge and he spends his free time driving around America.
After completing Shadow the Hedgehog, the team had a 3 month holiday.

The Sonic Team USA section reflects on E3. Somewhat amusingly, Wild Fire is being promoted as another return to the roots of the original Sonic the Hedgehog. The section also includes a brief profile on Jun Senoue and a competition to win a copy of the American Sonic Heroes strategy guide.

The Sonic Channel homepage can be found here.

Posted: Sun Jun 04, 2006 3:35 am
by CM August
I hear Sakakibara's a hidden character in Shenmue.

... Yeah, sorry, his face just carried me off to another place.

Posted: Sun Jun 04, 2006 4:03 am
by Gaz
The Sonic Team USA section reflects on E3. Somewhat amusingly, Wild Fire is being promoted as another return to the roots of the original Sonic the Hedgehog.
I'm starting to wonder if they even know what the phrase "return to the roots" actually means!

Posted: Sun Jun 04, 2006 4:17 am
by One Classy Bloke
"Return to the roots" means drawing features from previous games right?

Posted: Sun Jun 04, 2006 4:32 am
by Blue Blood
Heroes- Sonic returns to his roots.
Next-Gen- '' '' '' '' ''
Wildfire- '' '' '' '' ''
But either way, the onl game that ever dissapointed me was Sadv2. So whatever this unannounced Next-Gen title is, I'm sure I'll be happy.

Posted: Sun Jun 04, 2006 8:40 am
by Baba O'Reily
Something that's been eating at me for a while... Why does Charmy have a nose?

Re: Sonic Channel Updates

Posted: Sun Jun 04, 2006 10:08 am
by Light Speed
big_smile wrote:The section also includes a brief profile on Jun Senoue and a competition to win a copy of the American Sonic Heroes strategy guide.
Oh shit, I hope I win! So what is that? A Prima or Bradygames?

Posted: Sun Jun 04, 2006 11:53 am
by Ngangbius
Baba O'Reily wrote:Something that's been eating at me for a while... Why does Charmy have a nose?
Because he's a cartoon bug. Also see Zipper:

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And Wiggler:

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Posted: Sun Jun 04, 2006 12:14 pm
by Locit
One Classy Bloke wrote:"Return to the roots" means drawing features from previous games right?
Yes, but the good old games, not the crappy new ones! When SEGA said 'returning to the roots' I don't think anyone really considered anything past Sonic Adventure as a part of Sonic's 'roots'. Well, besides SEGA.

Posted: Sun Jun 04, 2006 2:34 pm
by Zarathustra
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Shit, there's also Vector there!!

SEGA pounded so hard Sonic's tree, there're no roots to return to.

Posted: Sun Jun 04, 2006 4:04 pm
by Brazillian Cara
So, how does this contest works? And does anyone seriously wants a Sonic Heroes strategy guide?

Posted: Sun Jun 04, 2006 7:07 pm
by FlashTHD
Gaz wrote:
The Sonic Team USA section reflects on E3. Somewhat amusingly, Wild Fire is being promoted as another return to the roots of the original Sonic the Hedgehog.
I'm starting to wonder if they even know what the phrase "return to the roots" actually means!
I asked myself that and then decided to stop giving a fuck about those words. It means whatever fits their whim at the time, it seems.
a competition to win a copy of the American Sonic Heroes strategy guide
Somebody over there needs more work to do.

Posted: Tue Jul 04, 2006 2:33 pm
by big_smile
Sonic Channel has been updated, but, as the changes are minor, I wont start a new thread. Espio has been added to the character profile section. Rush director Akinori Nishiyama has been interviewed in the creator section, although as with previous interviews in the section, nothing particularly interesting is revealed. The Sonic Team USA section covers Sonic's appearance at the American Licensing show and includes a ‘history of Sonic video’, which, like the one in the original Mega Collection, is simply a montage of video clips from various Sonic games.

Posted: Wed Jul 05, 2006 12:21 am
by Kishi
Hey, Espio, what's eleven minus three?

<img src="http://sonic.sega.jp/chara/espio/images/fig_espio.gif" title="Oh thanks.">

Posted: Wed Jul 05, 2006 3:59 am
by James McGeachie
big_smile wrote: Rush director Akinori Nishiyama has been interviewed in the creator section
Any word on the possibility of a sequel or anything? It's been a while since I've heard anything from him and it's annoying that it seems one isn't coming, it's the only upcoming Sonic title I'd genuinely look forward to.

Posted: Wed Jul 05, 2006 6:08 am
by big_smile
Oops! It was actually Hideki Naganuma, the sound director of Sonic Rush, who was interviewed. Sorry for the confusion.

Unfortunately, Naganuma doesn’t provide any hints for a Rush sequel.

^_^

Posted: Thu Jul 06, 2006 1:37 pm
by Esrever
Probably because the original sold like balls.

Posted: Thu Jul 06, 2006 2:01 pm
by Green Gibbon!
Did it really?

Posted: Thu Jul 06, 2006 3:51 pm
by James McGeachie
As far as I'm aware, no, it did not sell like balls. In Japan it debuted at 40th and dropped out the charts like a brick, however in the UK at least it's been selling pretty decently, about 100,000 total here alone I think. I'm not sure about the US and the rest of Europe but from what I heard it performed fairly well.

Posted: Thu Jul 06, 2006 9:48 pm
by Ngangbius
It Moved around 200,000-300,000 units in the US--which is pretty decent for a 3rd party title on the DS.

I mean heck, Dawn of Sorrow sold less than that and it is getting a (well deserved)sequel.

Posted: Fri Jul 07, 2006 1:43 am
by big_smile
Manaita translated the Espio profile:
"A trend spotter of Chaotix detective office. Always calmly and quietly, although sometimes too prudent, he is an important person to restrain upbeat team Chaotix that always easily rushes like "Go! Go!".

He is a type that feels it burn against more dangerous duty, and walks tall to his Ninja ability. But his aesthetics is to act in the shadow inconspicuously to be Ninja.
He can vanish his body by becoming translucent, but sometimes he has a careless mistake, when sneezing, he becomes visible inadvertently.
A horn that jutted forward and a long tail curled up roundly are the trademark of him."


Although it was never shown in Heroes or Shadow, it seems Espio is being reworked as a haphazard hero. This is a slight improvement, as the 'experienced ninja master' character type wasn’t very interesting.

Posted: Fri Jul 07, 2006 7:10 am
by Ngangbius
It seems that they are making the whole Chaotix trio as the major comic relief of the Sonic universe.

So...would it be wrong of me to wish for an excellent spin-off on a handheld staring the Chaotix which features the same quirky humor that was found in Mario & Luigi and Earthbound?

Posted: Fri Jul 07, 2006 9:23 am
by Neo
Ngangbius wrote:So...would it be wrong of me to wish for a excellent
Yes.

Posted: Fri Jul 07, 2006 9:58 am
by Ngangbius
Now I don't get that since I wished for something that should be at least decently made.

Posted: Fri Jul 07, 2006 10:53 am
by Shadow Hog
Relax, he only said it was wrong to wish for "a excellent". Since no such thing exists, you're in the clear.

I wouldn't mind something similar, myself, but for the love of all that is holy, change Vector's voice. I'd have a hard time playing a game surrounding the same guy that said "FIND THE COMPUTER ROOM" and other such favorites. Not because of the line, but because of how mismatched his voice is.