Sonic Channel Updates

Recent happenings of pertinence to Sonic fans.

Sonic Channel Updates

Postby big_smile » Sun Jun 04, 2006 2:23 am

Sonic Channel has been updated with the usual assortment of content.

This month’s profile focuses on Charmy Bee. The information is mostly identical to the profile released with Sonic Heroes
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Takeshi Sakakibara, who served as the lead programmer on Shadow the Hedgehog, is interviewed in the Sonic Team creator section. Most of the questions asked are fairly trivial but he does reveal that he is currently working on an unannounced next-generation title.

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^ Sakakibara’s favourite character is Rouge and he spends his free time driving around America.
After completing Shadow the Hedgehog, the team had a 3 month holiday.

The Sonic Team USA section reflects on E3. Somewhat amusingly, Wild Fire is being promoted as another return to the roots of the original Sonic the Hedgehog. The section also includes a brief profile on Jun Senoue and a competition to win a copy of the American Sonic Heroes strategy guide.

The Sonic Channel homepage can be found here.
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Postby CM August » Sun Jun 04, 2006 3:35 am

I hear Sakakibara's a hidden character in Shenmue.

... Yeah, sorry, his face just carried me off to another place.
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Postby Gaz » Sun Jun 04, 2006 4:03 am

The Sonic Team USA section reflects on E3. Somewhat amusingly, Wild Fire is being promoted as another return to the roots of the original Sonic the Hedgehog.


I'm starting to wonder if they even know what the phrase "return to the roots" actually means!
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Postby One Classy Bloke » Sun Jun 04, 2006 4:17 am

"Return to the roots" means drawing features from previous games right?
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Postby Blue Blood » Sun Jun 04, 2006 4:32 am

Heroes- Sonic returns to his roots.
Next-Gen- '' '' '' '' ''
Wildfire- '' '' '' '' ''
But either way, the onl game that ever dissapointed me was Sadv2. So whatever this unannounced Next-Gen title is, I'm sure I'll be happy.
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Postby Baba O'Reily » Sun Jun 04, 2006 8:40 am

Something that's been eating at me for a while... Why does Charmy have a nose?
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Re: Sonic Channel Updates

Postby Light Speed » Sun Jun 04, 2006 10:08 am

big_smile wrote:The section also includes a brief profile on Jun Senoue and a competition to win a copy of the American Sonic Heroes strategy guide.


Oh shit, I hope I win! So what is that? A Prima or Bradygames?
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Postby Ngangbius » Sun Jun 04, 2006 11:53 am

Baba O'Reily wrote:Something that's been eating at me for a while... Why does Charmy have a nose?


Because he's a cartoon bug. Also see Zipper:

Image

And Wiggler:

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Postby Locit » Sun Jun 04, 2006 12:14 pm

One Classy Bloke wrote:"Return to the roots" means drawing features from previous games right?


Yes, but the good old games, not the crappy new ones! When SEGA said 'returning to the roots' I don't think anyone really considered anything past Sonic Adventure as a part of Sonic's 'roots'. Well, besides SEGA.
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Postby Zarathustra » Sun Jun 04, 2006 2:34 pm

Image

Shit, there's also Vector there!!

SEGA pounded so hard Sonic's tree, there're no roots to return to.
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Postby Brazillian Cara » Sun Jun 04, 2006 4:04 pm

So, how does this contest works? And does anyone seriously wants a Sonic Heroes strategy guide?
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Postby FlashTHD » Sun Jun 04, 2006 7:07 pm

Gaz wrote:
The Sonic Team USA section reflects on E3. Somewhat amusingly, Wild Fire is being promoted as another return to the roots of the original Sonic the Hedgehog.


I'm starting to wonder if they even know what the phrase "return to the roots" actually means!

I asked myself that and then decided to stop giving a fuck about those words. It means whatever fits their whim at the time, it seems.
a competition to win a copy of the American Sonic Heroes strategy guide

Somebody over there needs more work to do.
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Postby big_smile » Tue Jul 04, 2006 2:33 pm

Sonic Channel has been updated, but, as the changes are minor, I wont start a new thread. Espio has been added to the character profile section. Rush director Akinori Nishiyama has been interviewed in the creator section, although as with previous interviews in the section, nothing particularly interesting is revealed. The Sonic Team USA section covers Sonic's appearance at the American Licensing show and includes a ‘history of Sonic video’, which, like the one in the original Mega Collection, is simply a montage of video clips from various Sonic games.
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Postby Kishi » Wed Jul 05, 2006 12:21 am

Hey, Espio, what's eleven minus three?

<img src="http://sonic.sega.jp/chara/espio/images/fig_espio.gif" title="Oh thanks.">
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Postby James McGeachie » Wed Jul 05, 2006 3:59 am

big_smile wrote: Rush director Akinori Nishiyama has been interviewed in the creator section


Any word on the possibility of a sequel or anything? It's been a while since I've heard anything from him and it's annoying that it seems one isn't coming, it's the only upcoming Sonic title I'd genuinely look forward to.
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Postby big_smile » Wed Jul 05, 2006 6:08 am

Oops! It was actually Hideki Naganuma, the sound director of Sonic Rush, who was interviewed. Sorry for the confusion.

Unfortunately, Naganuma doesn’t provide any hints for a Rush sequel.

^_^
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Postby Esrever » Thu Jul 06, 2006 1:37 pm

Probably because the original sold like balls.
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Postby Green Gibbon! » Thu Jul 06, 2006 2:01 pm

Did it really?
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Postby James McGeachie » Thu Jul 06, 2006 3:51 pm

As far as I'm aware, no, it did not sell like balls. In Japan it debuted at 40th and dropped out the charts like a brick, however in the UK at least it's been selling pretty decently, about 100,000 total here alone I think. I'm not sure about the US and the rest of Europe but from what I heard it performed fairly well.
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Postby Ngangbius » Thu Jul 06, 2006 9:48 pm

It Moved around 200,000-300,000 units in the US--which is pretty decent for a 3rd party title on the DS.

I mean heck, Dawn of Sorrow sold less than that and it is getting a (well deserved)sequel.
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Postby big_smile » Fri Jul 07, 2006 1:43 am

Manaita translated the Espio profile:
"A trend spotter of Chaotix detective office. Always calmly and quietly, although sometimes too prudent, he is an important person to restrain upbeat team Chaotix that always easily rushes like "Go! Go!".

He is a type that feels it burn against more dangerous duty, and walks tall to his Ninja ability. But his aesthetics is to act in the shadow inconspicuously to be Ninja.
He can vanish his body by becoming translucent, but sometimes he has a careless mistake, when sneezing, he becomes visible inadvertently.
A horn that jutted forward and a long tail curled up roundly are the trademark of him."


Although it was never shown in Heroes or Shadow, it seems Espio is being reworked as a haphazard hero. This is a slight improvement, as the 'experienced ninja master' character type wasn’t very interesting.
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Postby Ngangbius » Fri Jul 07, 2006 7:10 am

It seems that they are making the whole Chaotix trio as the major comic relief of the Sonic universe.

So...would it be wrong of me to wish for an excellent spin-off on a handheld staring the Chaotix which features the same quirky humor that was found in Mario & Luigi and Earthbound?
Last edited by Ngangbius on Fri Jul 07, 2006 1:38 pm, edited 1 time in total.
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Postby Neo » Fri Jul 07, 2006 9:23 am

Ngangbius wrote:So...would it be wrong of me to wish for a excellent

Yes.
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Postby Ngangbius » Fri Jul 07, 2006 9:58 am

Now I don't get that since I wished for something that should be at least decently made.
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Postby Shadow Hog » Fri Jul 07, 2006 10:53 am

Relax, he only said it was wrong to wish for "a excellent". Since no such thing exists, you're in the clear.

I wouldn't mind something similar, myself, but for the love of all that is holy, change Vector's voice. I'd have a hard time playing a game surrounding the same guy that said "FIND THE COMPUTER ROOM" and other such favorites. Not because of the line, but because of how mismatched his voice is.
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