E3 Sonic Next-Gen trailer on XBOX Live Marketplace

Recent happenings of pertinence to Sonic fans.
Locked
User avatar
Brazillian Cara
Posts: 1729
Joined: Sat Aug 07, 2004 5:30 pm
Now Playing: the waiting game.
Location: On a never-ending quest to change my avatar.

Post by Brazillian Cara »

Breaking news: some Sega worker leaked the game's plot to a friend. And said friend posted it in DeviantART, of all places. View at your own risk.

http://www.deviantart.com/deviation/39667385/

HAHAHA PEGUEI VOCÊS

User avatar
cjmcray
Posts: 856
Joined: Sat Jul 29, 2006 5:12 pm

Post by cjmcray »

Brazillian Cara wrote:Breaking news: some Sega worker leaked the game's plot to a friend. And said friend posted it in DeviantART, of all places. View at your own risk.

http://www.deviantart.com/deviation/39667385/

HAHAHA PEGUEI VOCÊS
THANKS FOR RUINING THE GAME FOR ME.

Thoery: I was playing Sonic3&K on Mega Collection. The painting in the background shows Eggman holding the Master Emerald, (Meaning he's got to be 1000 years old or something) and something else next to him. Some people beleive this to be Super Sonic. To me, I think it is Silver. The quills don't look the same as Super Sonic's.

Maybe Sonic Team had Silver's character in mind since the 90's?

User avatar
Ritz
Shit Twizzler
Posts: 1256
Joined: Mon Dec 27, 2004 2:59 am
Now Playing: Every PC Engine game
Contact:

Post by Ritz »

cjmcray wrote:Image
Boost power!
I merely saw you as a tolerable, mildly-clueless internettian up until now, don't ruin it for yourself. It's practically been confirmed that the sole motive for Silver's creation was because they needed a new character to introduce the whole telekinesis gimmick, and they only decided to add that to further take advantage of the Havok physics engine. He was an afterthought, and nothing more. Besides, do you honestly think they knew they'd be making this game 12 years ago?

User avatar
cjmcray
Posts: 856
Joined: Sat Jul 29, 2006 5:12 pm

Post by cjmcray »

Ritz wrote:
cjmcray wrote:Image
Boost power!
I merely saw you as a tolerable, mildly-clueless internettian up until now, don't ruin it for yourself. It's practically been confirmed that the sole motive for Silver's creation was because they needed a new character to introduce the whole telekinesis gimmick, and they only decided to add that to further take advantage of the Havok physics engine. He was an afterthought, and nothing more. Besides, do you honestly think they knew they'd be making this game 12 years ago?
Sorry.

I heard countless people say that was Super Sonic in the painting, and after playing S3&K the other day, the quills looked different than Super Sonic's, so yeah. That's how I got that idea.

And how in the heck did you manage to obtain that picture of me? :(

User avatar
Ritz
Shit Twizzler
Posts: 1256
Joined: Mon Dec 27, 2004 2:59 am
Now Playing: Every PC Engine game
Contact:

Post by Ritz »

Man, I was so prepaired to totally pump up the hate, but then you had to go off and apologize to me. I feel terrible now. Fret not, noble soul; all is forgiven.

Because of this impromptu change of heart, however, I'm afriad I can't state any sources. Try to understand. I can say that Zeta had an ulterior motive towards testing your well for flourine, though. Like a G-Man.

User avatar
Shadow Hog
Posts: 1776
Joined: Wed Jun 21, 2006 8:21 am
Location: Location: Location:

Post by Shadow Hog »

<img src="http://murrayav.tripod.com/sigs/gman.jpg">
I <i>knew</i> there was something sinister about that smile.

User avatar
MiraiTails
Posts: 250
Joined: Wed Mar 09, 2005 8:26 pm
Location: New York City

Post by MiraiTails »

One Classy Bloke wrote: Fake, Tails is not playable. He only appears in the game.

Actually, i'm lying. But i've heard his play style is a bit messed.
I, too, would like to know what you mean by "messed".

It goes without saying that I am happy to see the first Tails screenshot from Sonic 2K6. Does anyone know where it was originally posted? (bolt7?)

On a side note, why Tails often seems/is cross-eyed, I don't know. :razz:

User avatar
One Classy Bloke
Posts: 526
Joined: Wed May 26, 2004 11:23 am
Location: Patent Office, breaking copyrights

Post by One Classy Bloke »

Well, concerning Tails... I haven't actually played as him, but it seems be more gadget based.

Actually, i just checked his gameplay in Tails Adventure for the Game Gear, and it seems quite similar. I never played that game, so tell me, how good was it?

User avatar
Tsuyoshi-kun
Posts: 946
Joined: Tue Sep 07, 2004 11:33 am
Now Playing: Super Smash Bros. for Wii U
Location: Philadelphia, PA, U.S.A.

Post by Tsuyoshi-kun »

I liked it. It's a little slower than most Sonic games, but the usage of items to complete the level, plus water and air levels, varies the gameplay a little. It really is one of the only Game Gear Sonic games worth playing.

User avatar
OSM
Posts: 55
Joined: Sat Jun 10, 2006 7:42 pm

Post by OSM »

One Classy Bloke wrote:Well, concerning Tails... I haven't actually played as him, but it seems be more gadget based.

Actually, i just checked his gameplay in Tails Adventure for the Game Gear, and it seems quite similar. I never played that game, so tell me, how good was it?
Tails Adventure? It was horrible, too slow and buggy in some parts.

User avatar
Shadow Hog
Posts: 1776
Joined: Wed Jun 21, 2006 8:21 am
Location: Location: Location:

Post by Shadow Hog »

Actually, it was quite fun. Slower-paced never bothered me at all (I typically don't play my <i>Sonic</i> games that fast anyway, I like to collect things more than blast through them) and the puzzle-oriented level design was rather unique, if a little on the easy side. Definitely one of the better Game Gear <i>Sonic</i> games.

User avatar
Forza Johnman
Posts: 175
Joined: Mon Jun 05, 2006 12:07 pm
Location: East Sussex, UK
Contact:

Post by Forza Johnman »

I thought it was fun. Took a bit of getting used to though with the backtracking.

If it really is Tails Adventure in 3D I'm not sure how it would work in the same levels as Sonic which are get to the end as fast as you can. But at least its something different.

User avatar
MiraiTails
Posts: 250
Joined: Wed Mar 09, 2005 8:26 pm
Location: New York City

Post by MiraiTails »

I liked Tails Adventure, too. We'll see how the developers do. Hopefully, they can make the gadget gameplay fun.

If we're lucky, having all the characters go through the same levels means that they can spend more time carefully crafting and perfecting each level.

User avatar
Gaz
Posts: 426
Joined: Sun Apr 03, 2005 1:01 pm
Location: UK

Post by Gaz »

I actually quite enjoyed Tails Adventure. The only major problem was working out what item you needed to progress through a level could be a slight case of trial and error at times but it was definitely one of the better Game Gear spin offs.

User avatar
Frieza2000
Posts: 1338
Joined: Sun Jan 23, 2005 9:09 am
Now Playing: the fool
Location: confirmed. Sending supplies.

Post by Frieza2000 »

When they say "same levels" I'm pretty sure they just mean the same backdrop. There's no way Silver, who can barely run, would be able to go through any part of the Kingdom Valley level we saw.

User avatar
FlashTHD
*sniff*
Posts: 1504
Joined: Fri Mar 31, 2006 7:00 pm
Now Playing: Team Fortress 2
Location: Out of earshot

Post by FlashTHD »

Ritz wrote:It's practically been confirmed that the sole motive for Silver's creation was because they needed a new character to introduce the whole telekinesis gimmick, and they only decided to add that to further take advantage of the Havok physics engine. He was an afterthought, and nothing more.
Ugh, testosterone overload.

From the way I interpreted it, Nakamura decided that the telekinesis thing he'd been thinking about for another game would be a fun thing to try with a Sonic game, then they designed a character around that. If any part of it was an afterthought, it was the telekiesis, not Silver.
Actually, i just checked his gameplay in Tails Adventure for the Game Gear, and it seems quite similar
Wow, cool. How would the items work, though? Mecha Tail would be strange stuff and the only method I can think of for finding them would be to scour the Town Stages. If you can't answer that, then can you tell if he still has a spin jump?

User avatar
Double-S-
News Guy
Posts: 1471
Joined: Tue Aug 03, 2004 5:18 pm
Location: Texas

Post by Double-S- »

FlashTHD wrote:From the way I interpreted it, Nakamura decided that the telekinesis thing he'd been thinking about for another game would be a fun thing to try with a Sonic game, then they designed a character around that. If any part of it was an afterthought, it was the telekiesis, not Silver.
Wait, so if they designed a character around a new gimmick they wanted to try out, how is the character not an afterthought?

User avatar
MiraiTails
Posts: 250
Joined: Wed Mar 09, 2005 8:26 pm
Location: New York City

Post by MiraiTails »

Frieza2000 wrote:When they say "same levels" I'm pretty sure they just mean the same backdrop. There's no way Silver, who can barely run, would be able to go through any part of the Kingdom Valley level we saw.
Yes, you're probably right, but even just using the same backdrop must save them a little bit of development work.

User avatar
SegaSonic
Posts: 868
Joined: Mon Sep 06, 2004 6:18 pm
Location: Inside a book

Post by SegaSonic »

Tails will have Gadget action?

Maybe this will go for all the characters? Knuckles with Custom, Omega with Gadget ect...

Maybe Blaze if playabe will be the second psychic character and control fire.

(...)
Posts: 103
Joined: Sat Oct 23, 2004 9:10 am

Post by (...) »

bolt7 wrote:Image

Looks like heres one of our first playable minor (though I disagree Tails is minor) characters in action.
Now THAT looks next-gen. It's "Just Cause" with a pre-render of Tails stamped on it!
Actually, i just checked his gameplay in Tails Adventure for the Game Gear, and it seems quite similar. I never played that game, so tell me, how good was it?
It was shit.

User avatar
FlashTHD
*sniff*
Posts: 1504
Joined: Fri Mar 31, 2006 7:00 pm
Now Playing: Team Fortress 2
Location: Out of earshot

Post by FlashTHD »

Double-S- wrote:
FlashTHD wrote:From the way I interpreted it, Nakamura decided that the telekinesis thing he'd been thinking about for another game would be a fun thing to try with a Sonic game, then they designed a character around that. If any part of it was an afterthought, it was the telekiesis, not Silver.
Wait, so if they designed a character around a new gimmick they wanted to try out, how is the character not an afterthought?
You read that wrong. I imagine it would take a lot more effort to design a character to fit a new feature than it would deciding to use said feature.

User avatar
SegaSonic
Posts: 868
Joined: Mon Sep 06, 2004 6:18 pm
Location: Inside a book

Post by SegaSonic »

Another picture of Tails has shown up here.

http://www.jeux-france.com/Webmasters/I ... 25_big.jpg

Zoom in and check behind the lifesaver near the hut.

User avatar
Senbei
Posts: 800
Joined: Sat Oct 01, 2005 6:45 pm
Now Playing: Art school...
Location: Art school!
Contact:

Post by Senbei »

Ah. So, perhaps this new Emerald Coast features Tails at your back, ala Sonic 2, or more appropriately, SA1?

Come to think of it, I'm surprised I haven't heard anyone complain about the supposed absence of this feature.

User avatar
SegaSonic
Posts: 868
Joined: Mon Sep 06, 2004 6:18 pm
Location: Inside a book

Post by SegaSonic »

If this game doesnt include that 2player feature I will be upset...however in the website it says 1-2 players so theres hope.

But Someone named Thrippa somehow got a translation of this picture, it seems this picture is hacked from the main site?

Thrippa translated the caption under the Tails pic!
"Friends help Sonic and the others. This time, during the stages, Sonic can be called by his friends, and familiar characters will appear. As for amigo characters, by possible operation, every character is truly soon able to play every Sonic action act"

According to Thrippa why it's worded strange is that she didn't want to correct grammer from Japanese to english, cause then if her correction of grammer was inaccurate to the information, people would kill her.

So, what we gather from this statement-

Sonic's friend's will help him During the stages (Old, but it reminds me of shadow The Hedgehog...)

Sonic can be called by his friends. That definately reminds me of Shadow The Hedgehog, except these characters apparently don't give you missions, they just hep you out. But then it says and familiar characters will appear... does that just mean his friends will appear?

And apparently, after you meet the characters, you can play them in all of Sonic's action stages!

User avatar
OSM
Posts: 55
Joined: Sat Jun 10, 2006 7:42 pm

Post by OSM »

One thing I've been wondering is how much of a threat Robotnik is in this. It would be awesome if we could fight him after every stage like in the classic Sonic games. Ol Egghead needs more camera time badly. :<

Locked