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Lost Sonic Adventure 2 Dialogue discovered

Posted: Thu Dec 08, 2005 2:39 pm
by big_smile
Lost Sonic Adventure 2 Dialogue discovered
:FUS: Missing dialogue available online for the first time

TapamN, a Sonic fan who posts on the Simon Wai Sonic 2 Message Board, recently managed to extract the dialogue files from the Sonic Adventure 2 Dreamcast GD-ROM.

The files contain the entire scripts for the game together with a few lines that never made it to the retail version. These include a dialogue between the secretary and the president that later surfaced in the Sonic X adaptation and a few words spoken by Eggman in the ending that reveal his intentions to continue his goal of establishing an Eggman empire.

TapamN’s efforts can be downloaded here

Posted: Thu Dec 08, 2005 9:24 pm
by Frieza2000
He also ripped the small text that appears on the screen at various points in the game, such as before you fight the GUN bosses. I didn't think anyone would care, but here it is.





SA2 hidden text
-Crates-
Wooden GUN: GUN-CW8-o
Iron GUN: GUN-CI8-o
-GUN Bosses-
F-6t BIG FOOT
Ground Air Combat Walkers
General Charasteristes
Combat Weight: 100,600 lb
Dimentions
full length 16.0 ft
width 14.2 ft
height 18.1 ft
Power Plant GUN F-series Diesel Engine
Two GUN R-series turbofan engines
Speed
road 48 mph
air 94 mph
Armarment: One M-32A1 22mm Gatling gun
Two four AIM-120C Advanced Medium Range
air-to-surface Missiles
Crew One
Protection Chobham-type armor on glass and turret and
armored bulkheads between turret and engine
Depleted uranium armor in production
Automatic fire detection and supression
selective overpressure Nuclear, Biological,
and Chemical(NBC) protection
G/VDR-1A radiological warning device

B-3x HOT SHOT
Heavy-Armed Combat Walkers
General Charasteristes
Combat Weight: 116,800 lb
full length 16.6 ft
width 19.2 ft
height 18.1 ft
Power Plant GUN F-series Diesel Engine
Two GUN R-series turbofan engines
Speed
road 42 mph
air 48 mph
Armarment: One 200mm Long Range Beam Cannon
One M-32A1 22mm Gatling gun
Two four AIM-120C Advanced Medium Range
air-to-surface Missiles
Crew One
Protection Chobham-type armor on glass and turret and
armored bulkheads between turret and engine
Depleted uranium armor in production
Automatic fire detection and supression
selective overpressure Nuclear, Biological,
and Chemical(NBC) protection
G/VDR-1A radiological warning device

R-1/A FLYING DOG
Multirole Attacker
Combat Weight: 89,800 lb
full length 11.9 ft
width 15.4 ft
height 11.4 ft
wingspan 3.6 ft
Power Plant Seven GUN R-series turbofan engines
Two GUN RX-01 turbofan engines with afterburners
Speed: 150 mph
Trust: R1-B/C. 15,000 pounds each engine
Ceiling: 72,000 ft
Range: 2,400 miles
Armarment: One 200mm Long Range Beam Cannon
One M-32A1 22mm Gatling gun
Two four AIM-120C Advanced Medium Range
air-to-surface Missiles
external stations can carry up to conventional
air-to-air and air-to-surface munitions
and electonic countermeassure pods
Crew R1-A: One. R1-B/C: Two
Protection Chobham-type armor on glass and turret and
armored bulkheads between turret and engine
Depleted uranium armor in production
Automatic fire detection and supression
selective overpressure Nuclear, Biological,
and Chemical(NBC) protection
G/VDR-1A radiological warning device
-Death Chamber-
E-01
The ? ? of the ?
some of ? ? creature?
? ? ? to/a egyptan one.
? ? to a ? as a
? ? ? ? ? the style.

-Robots-
Beetle Line - 01
Hunter Line - 02
Rhino Line - 03
Hawk Line - 04
Hornet Line - 05
E-1000
-Report-
PROJECT SHADOW

The 23rd
"Project Shadows" report

Current status

12:30A.M. on January 27th, we initiated the experiment to start Shadow's first prototype. The experiment was successful. The life form's eternal engine and the organ to start the Chaos control are working normally. However, the measurements of the experiment was higher than we expected, we will continue this experiment at the Central Dome from now on.

Note

Pr. Gerald pointed out that the growth speed of the first prototype is getting faster. The current body length is 2.7m, and the current weight is 250kg. It's growing so fast in the last couple of days at an exponential level. Professor has requested that the control part of the life form's vital organs needs to be reinitialized. We need to keep an eye on the prototype because the prototype is still not strong enough to walk by itself, but it has a strong neck and tail. The prototype is sensitive to the temperature and humidity changes and its intelligence and learning ability level is still low. At this point the prototype is still more like an animal.

EYES ONLY

TOP SECRET

SUPER CONFIDENTIAL
-Newspaper-
"Tails" Prower was given
the Chaos Emerald

[Left column above picture]
Station Square saved from
a life-threatening missile a-
ttack. The city has awarded
the famed prize to the boy
who saved Station Square.
Miles "Tails" Prower was
given the Chaos emerald as
in testament of his heroic d-
eed at a ceremony held at
city hall.

[Picture]
(Caption: MR. Miles "Tails" Prower)

Can't read rest. Man...
-Egypt base cutscene with Rouge-
(This text is upsidedown.)
DEFAULT F_START

#ifdef DEFAULT_OBJECT_NAME
#define DEFAULT_OBJECT_NAME object_g00t7e_nu16
#endf

DEFAULT END

<option>
base_scale 1.000000 #???????? rot type A
base_rotation 0.00000 0.00000
base_angle 0.000 0.000#degrees
global_scale 1.0000 #not convert
motion type ASTT

<original>#Don't touch#????(mont1.#####
Translation
OBJECT ???????front(1) f
TRANSLATION (-7.084425, -6.379205, -6.211783)
ROTATION (0.262806, 0.742947, 2.036008)
SCALING (1.000000 1.000000, 1.000000)
PARENT(NULL) CHILD(NULL) SIBLING(NULL)
VERTEX_COUNT(185) POLYGON_COUNT(195)
POLYGON#(195) POLYGON?(0), POLYGONN(0)
CENT_RIO**522*, -O*4911*, -0.*004**, ???
-On Egg Walker-
E SYSTEM - Body
EVC - Leg, Unupgraded foot
HV-1 - Booster Upgrade
AMR/2 - Armour Upgrade
EBZ-100M - Bazooka Upgrade
LZ-12R - Laser Blaster Upgrade
LZ-8 - Laser Blaster No Upgrade
-On Cyclone-
Tornado III - Body
P-3a - Body, Booster Upgrade
LB - Body
XLB-2 - Laser Blaster Upgrade
TTD - Laser Blaster Upgrade
SONIC - Leg
-Iron Gate-
Warning
-PINCH POINT-
STAY CLEAR OF
?????? DURING
OPERATION

-City Escape/Mission Street/Radical Highway-
NO PARKING
6 a.m. to 8 a.m.
Wednesday
Street Cleaning

Speed Limit
25

DO NOT
ENTER

PASS
UNDER

COMING TO YOUR HOME
CHAO IN SPACE
COLLECTOR'S EDITION
THE FUTURE IS ON THIS DISC

PIZZA SONIC 2
IT'S THE SAUCE
CALL USO-800-SA2

soap
soapshoes.com

GOT RING?

Playing SA2
is habit
forming
Don't turn off your DC
ANTI-XXXX XX2 ASSOCIATION

ACCESS THE NEXT STAGE
SPRING FESTIVAL
10th
Oct 24-Nov 18
?/?/2000-1/5/2000
??? ??? ??? ???
?:?? AM - ??:?? PM
??? ?/??/2000
?:?? AM - ?:?? PM
??? ?/??/2000
?:?? AM - ?:?? PM

RECYCLE
ALUMINUM & PLASTIC

http://www.Emeraldnotwork.not
Try Now!
256 Hours Free Access
Get Free Homepage
EMERALD
NOTWORK

SONIC TEAM
Let's fly around the world
LET'S FLY!

"Primal Venom"
CHAOS SODA

SONIC TEAM
http://www.sonicteam.com

2 HOUR
PARKING
8 A.M. - 4 P.M.
6 P.M. - 9 P.M.
MON THRU SAT
A C K

FREE
REAL
TIMES

FREE MAP
FREE

FREE
GUIDE

(Text on top and bottom that I can't read0
STRIKES JULY 4TH
A SONIC TEAM FILM
CHAO
IN
SPACE
2

PHANTASY STAR ONLINE

1104 Danghall Street
SAMBA DE TACO
CALL USO-800-SA2

ROAD
CONSTRUCTION
AHEAD

38
Amigo
LEFT LANE

INTERSTATE
00
Freedom
? MILE

HIGHWAY SIGN ???????
MILES 'TAILS' PROWER
DESCRIPTION
Date of Birth: None
Male/Fox/Brown
Place of Birth: None
Height: Small
Eyes: Blue
Complexion: Fox
Weight: Light
Sex: Male
Build: Small
Race: Fox
Occupations: None
Nationality: None
1,000,000
WANTED

By peeling this sticker, you agree
to waive ???
soap
soapshoes.com

DANGER
Construction
in progress
Do not
enter

ROAD
CLOSED
AHEAD

HIGHWAY SIGN ??????
SYSTEM
CHECK
ACTIVE
-Kart Racing-
LET'S STUDY TOGETHER!
The Chief
Everybody ????????
We've got love and power
CHAO KINDERGARDEN

BEST COOL ?? SHEET
TEARS SELL FURRY STACK
SELECT TIRE?
We give you the best tire.

SONIC SPIN
WHEEL
SUPER CHEAT TYPE

http://www.sonicteam.com

BORN TO BE FAST

"Primal Venom"
CHAOS SODA

Posted: Fri Dec 09, 2005 12:33 am
by Senbei
This is gold to me.
Thanks, guys!

Posted: Fri Dec 09, 2005 7:48 am
by SegaSonic
Nice!

Posted: Fri Dec 09, 2005 10:32 pm
by Nova
Good, a SUPER CONFIDENTIAL "Newspaper"...

Posted: Sat Dec 10, 2005 11:42 am
by Double-S-
Don't tell me I'm the only one here who really doesn't give a crap?

Posted: Sat Dec 10, 2005 12:10 pm
by Professor Machenstein
You're not.

Posted: Sat Dec 10, 2005 1:38 pm
by Owen Axel
I'm kinda impressed to discover that the blurry text bits were actually relevant information and not blurred lines of gibberish added just for the look of it.

Posted: Sat Dec 10, 2005 2:13 pm
by Light Speed
Double-S- wrote:Don't tell me I'm the only one here who really doesn't give a crap?
We're all the ones that didn't bother to post.

Posted: Sat Dec 10, 2005 2:16 pm
by Delphine
<i>Until now.</i>

Posted: Sat Dec 10, 2005 4:00 pm
by chriscaffee
The GUN robot boss things have been around for a while as JPEGs ripped from the game. Somebody on the Sonic Classic had them.

Posted: Sat Dec 10, 2005 4:01 pm
by Light Speed
Delphine wrote:<i>Until now.</i>
Touche.

Posted: Sat Dec 10, 2005 6:12 pm
by Locit
Tl;dr, I daresay.

Posted: Sun Dec 11, 2005 6:41 am
by Baba O'Reily
It's all Gr33k to me.

(^lol see what i did there)

Posted: Mon Dec 12, 2005 3:44 pm
by Neo Yi
Nice discovery, but I think I'd care more if I actually liked SA2.
~Neo

Posted: Thu Dec 15, 2005 9:33 am
by TapamN
Owen Axel wrote:I'm kinda impressed to discover that the blurry text bits were actually relevant information and not blurred lines of gibberish added just for the look of it.
Not all of it's relevent, about 2% is weird stuff. I'm working on a second version of my text collection in HTML with ripped textures to go along with the text. In Cannon's Core, I found the text (I kid you not), "Typically, insects have two/large compound eyes ?/?" on a wall texture in four pixel high font.

Posted: Thu Dec 15, 2005 10:52 am
by Kishi
The DaReamcast Code?