Yojiro Ogawa discusses Sonic Gems
Yojiro Ogawa discusses Sonic Gems
Sonic Gems Commentary
Yojiro Ogawa discusses Sonic Gems
Despite being a veterinary Sega designer, Yojiro Ogawa has never had much of a public presence. So it is somewhat surprising that Sega Direct provided him with a regular column to promote the release of Sonic Gems Collection, a feat that even Naka and Iizukia have failed to manage.
The column consists of 7 parts. The final instalment was published today and includes comments from the director, Hisatoku Yamada* together with photographs of the newly created content. Many of these photographs have been obscured to prevent revealing the secret content, but the columns still provide new details on the retro collection.
The earlier editions focus on the production of the Sonic Gems Collection T-Shirt. It seems that Ogawa’s team considered many designs for the exclusive item of merchandise before settling for the slightly cryptic ‘Zone 2 Act 2’ motif.
The rejected designs featured artwork of Metal Sonic, the Flicky and Ricky sprites from the original Mega Drive games and the American renditions of Sonic, Tails and Eggman.
The chosen ‘Zone 2 Act 2’ motif refers to the underwater sections of the Chemical Plant Zone. Apparently, none of the members of Sonic Team could navigate this area without losing a few lives.
The later columns discuss the some of the goals Sonic Team hoped to achieve with Gems Collection. Ogawa felt that the collection should have a strong multi-player element, which resulted in the inclusion of titles such as Sonic the Fighters, Sonic R and Streets of Rage.
To assist players in Sonic the Fighters, a special pause menu was created which lists all the attacks of each fighter.
The team were also keen to endow the collection with a sense of rarity and so included a variety of obscure Sonic items in the museum, such as the arcade manuals for Sonic the Fighters, an exclusive remix gallery and photographs of little known arcade-based Sonic systems.
Ogawa is apparently eager to start work on the next Sonic title.*
[*Disclaimer: Information obtained via machine translation and so may be partly inaccurate].
Yojiro Ogawa discusses Sonic Gems
Despite being a veterinary Sega designer, Yojiro Ogawa has never had much of a public presence. So it is somewhat surprising that Sega Direct provided him with a regular column to promote the release of Sonic Gems Collection, a feat that even Naka and Iizukia have failed to manage.
The column consists of 7 parts. The final instalment was published today and includes comments from the director, Hisatoku Yamada* together with photographs of the newly created content. Many of these photographs have been obscured to prevent revealing the secret content, but the columns still provide new details on the retro collection.
The earlier editions focus on the production of the Sonic Gems Collection T-Shirt. It seems that Ogawa’s team considered many designs for the exclusive item of merchandise before settling for the slightly cryptic ‘Zone 2 Act 2’ motif.
The rejected designs featured artwork of Metal Sonic, the Flicky and Ricky sprites from the original Mega Drive games and the American renditions of Sonic, Tails and Eggman.
The chosen ‘Zone 2 Act 2’ motif refers to the underwater sections of the Chemical Plant Zone. Apparently, none of the members of Sonic Team could navigate this area without losing a few lives.
The later columns discuss the some of the goals Sonic Team hoped to achieve with Gems Collection. Ogawa felt that the collection should have a strong multi-player element, which resulted in the inclusion of titles such as Sonic the Fighters, Sonic R and Streets of Rage.
To assist players in Sonic the Fighters, a special pause menu was created which lists all the attacks of each fighter.
The team were also keen to endow the collection with a sense of rarity and so included a variety of obscure Sonic items in the museum, such as the arcade manuals for Sonic the Fighters, an exclusive remix gallery and photographs of little known arcade-based Sonic systems.
Ogawa is apparently eager to start work on the next Sonic title.*
[*Disclaimer: Information obtained via machine translation and so may be partly inaccurate].
- Crazy Penguin
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Welcome back, hope the move went well.
I like that one.
And that one.
And of course that one.
I wonder if the movies will be included from Waku Waku Sonic Patrol Car, Sonic Cosmo Fighter and the Sonic Popcorn Factory thingy.
I like that one.
And that one.
And of course that one.
=OYojiro Ogawa wrote:The 3rd FURIKKI is a thing that it designed so that I might also have a girl wear.
I wonder if the movies will be included from Waku Waku Sonic Patrol Car, Sonic Cosmo Fighter and the Sonic Popcorn Factory thingy.
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Yes, in fact I do. The current Sonic Team is not the same one that made Sonic 2, even if it contained all the members (which it definitly does not!) they would represent a tiny fraction of the whole.
I'm sure <i>some</i> of them could do it. I always take a different route through that level myself, though...
I'm sure <i>some</i> of them could do it. I always take a different route through that level myself, though...
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