Sega announce E3 line up • New Sonic game unveiled on May

Recent happenings of pertinence to Sonic fans.
User avatar
big_smile
Drano Master
Posts: 1176
Joined: Sat May 22, 2004 3:27 am
Location: UK

Sega announce E3 line up • New Sonic game unveiled on May

Post by big_smile »

An announcement announcing an announcement
:FUS: Sega announce E3 line up • Next Sonic game to be unveiled on May 18

Sega have announced their E3 line up with Shadow the Hedgehog and Phantasy Star Universe being the two main Sonic Team titles scheduled for the event.

The announcement also confirms that Sega will unveil the next Sonic title on the first day of the show (May 18).

Full details of the non-Sonic Team titles in Sega’s E3 line up can be found at Gamespot.

User avatar
Ngangbius
Posts: 2061
Joined: Wed May 26, 2004 2:06 am
Now Playing: Dragon Quest IX
Location: Cleveland, OH

Post by Ngangbius »

The announcement also confirms that Sega will unveil the next Sonic title on the first day of the show (May 18).
*prepares popcorn for the inevitable train wreck or a pleasant surprise*

User avatar
Segaholic2
Forum God
Posts: 3516
Joined: Fri May 21, 2004 11:28 am
Now Playing: Your mom

Post by Segaholic2 »

I'VE GOT YOUR PLEASANT SURPRISE!

...IN MY PANTS! LOL BET YOU DIDNT SEE THAT ONE COMING BUT YOU DID SEE MY PANTS SURPRISE COMING BECAUSE ITS HUGE

User avatar
Ngangbius
Posts: 2061
Joined: Wed May 26, 2004 2:06 am
Now Playing: Dragon Quest IX
Location: Cleveland, OH

Post by Ngangbius »

Of course it would look huge if you are holding a magnifying glass near your man junk. =D

User avatar
G.Silver
Drano Master
Posts: 2750
Joined: Sat May 22, 2004 12:58 am
Now Playing: Radiant Silvergun, Wario World
Location: warshington
Contact:

Re: Sega announce E3 line up • New Sonic game unveiled on

Post by G.Silver »

big_smile wrote:Full details of the non-Sonic Team titles in Sega’s E3 line up can be found at Gamespot.
I don't know about the rest of you, but suddenly that <a href="http://www.gamespot.com/gamecube/action ... l">Spartan: Total Warrior</a> game is looking really cool to me.

User avatar
Protodude
Posts: 960
Joined: Tue Jun 01, 2004 10:27 pm
Location: Houston, Texas
Contact:

Post by Protodude »

Yay! Gunstar Super Heroes!

Oh, yeah, and Sonic Team too.

User avatar
Green Gibbon!
BUTT CHEESE
Posts: 4648
Joined: Fri May 21, 2004 11:39 am
Now Playing: Bit Trip Complete
Location: A far eastern land across the sea
Contact:

Post by Green Gibbon! »

Did anyone here ever play that Guardian Heroes for GBA? It struck me as a really, really bad idea, but I never played it...

User avatar
Samface
Posts: 181
Joined: Sun Mar 06, 2005 11:57 am
Now Playing: Professor Layton and Pandora's Box, Enslaved
Location: Farnham, England
Contact:

Re: Sega announce E3 line up • New Sonic game unveiled on

Post by Samface »

G.Silver wrote: I don't know about the rest of you, but suddenly that <a href="http://www.gamespot.com/gamecube/action ... l">Spartan: Total Warrior</a> game is looking really cool to me.
That game's lookin' awesome. If I had tenterhooks, I'd be on 'em.

User avatar
G.Silver
Drano Master
Posts: 2750
Joined: Sat May 22, 2004 12:58 am
Now Playing: Radiant Silvergun, Wario World
Location: warshington
Contact:

Post by G.Silver »

It was ok, it seems like for every thing they did right they did something else wrong though. The graphics are abysmal, just shrunk versions of the sprites used on the Saturn version for most of the characters and ugly, ugly backgrounds, especially when you look at Astroboy (or the original GH), it's clear where Treasure's GBA production values went. You can play in story mode as any character (not just the main ones) but you have to "earn" them by spending points earned in the main game (the ones you'd normally spend on your character points) or in the time attack mode, which is boring and stupid. There are no multiple routes, so there isn't much incentive to play through and see everything like there was in the Saturn GH. The slowdown is not as bad as I've seen reported, but it does set in at times in multiplayer.

The gameplay is ok. It's not like the original GH, it's an original system, and it's an ok brawler system, but it's NOT Guardian Heroes. It's very "reflect dependent," and feels a lot like a derrivation from Rakugaki Showtime, but the difficulty curve is SHARP, and you can expect to die a zillion times in the first few stages before you get the hang of it (and build up your stats) and then it becomes really easy. The story is sort of cool as it gives some closure to the original game, you get to encounter the old characters again from a new perspective, so if you were enamored with the setting at all, it's a nice treat in that regard. I enjoyed it, but it does pale before the original.

The new Gunstar Heroes does not look like it will have this problem, although it's also definitly an all-new game as well, and a lot of people are going to be disappointed by the lack of two player and the loss of the original weapon system. I spent most of my time with Gunstar in single player with the Rapid+Rapid weapon anyway, so it don't bug me much.

Anon
Posts: 139
Joined: Sun Jun 20, 2004 11:18 pm

Post by Anon »

I have it, and I like it. I wouldn't consider it epic, but it's a good play nonetheless.

The graphics didn't bother me. Then again, I'm able to play through a game of El Viento without flinching. The animation was solid, and that's what mattered. Besides, I've seen far worse graphics in a video game.

The story line was stupid. I haven't had the opportunity to play GH, but I have read its script, and it's far better than the drivel that AGH spews out. The plot doesn't feel like a continuation... it almost seems as if it's an alternate universe of sorts.

There could have been more attacks. I like that they kept most of the original (I know because I read up on the original), but more things could have been added.

Everything else G. Silv said was about right.

User avatar
Opa-Opa
Posts: 1371
Joined: Sat Jun 26, 2004 3:14 am
Now Playing: The Red Ring of Death (X360)
Location: Rio de Janeiro
Contact:

Post by Opa-Opa »

Hey! I like the graphics from El Viento!

User avatar
G.Silver
Drano Master
Posts: 2750
Joined: Sat May 22, 2004 12:58 am
Now Playing: Radiant Silvergun, Wario World
Location: warshington
Contact:

Post by G.Silver »

It's hard to say no to a pixelated squid that fills half the screen, but even in 1991 El Viento was not exactly a prize in the visual department. Annet on the other hand.... (0)(0)

User avatar
Kishi
Posts: 1033
Joined: Fri Jun 18, 2004 11:07 am

Post by Kishi »

I've never played the original Guardian Heroes, although I've also read up on it quite a bit, and I enjoyed Advance Guardian Heroes. I agree that the combat system makes too big a deal out of reflecting attacks with perfect timing, but there are ways to get around it. I think the graphics are beautiful, too. That's about all I can say about it, though, because I could never get past the third level. I wouldn't expect anything more from a successor to a Saturn game on a sub-SNES-quality handheld, though.

User avatar
Opa-Opa
Posts: 1371
Joined: Sat Jun 26, 2004 3:14 am
Now Playing: The Red Ring of Death (X360)
Location: Rio de Janeiro
Contact:

Post by Opa-Opa »

G.Silver wrote:It's hard to say no to a pixelated squid that fills half the screen, but even in 1991 El Viento was not exactly a prize in the visual department. Annet on the other hand.... (0)(0)
I'm finishing an Annet illustration in my Lithography (?) classes, I'll be sure to post it here when it's all done and printed.

User avatar
Green Gibbon!
BUTT CHEESE
Posts: 4648
Joined: Fri May 21, 2004 11:39 am
Now Playing: Bit Trip Complete
Location: A far eastern land across the sea
Contact:

Post by Green Gibbon! »

Who do you think ended up with all the old Wolf Team properties? Not like they'd ever do anything with them, but somebody must have the rights to Time Gal and everything. I bet we could buy them for cheap.

User avatar
G.Silver
Drano Master
Posts: 2750
Joined: Sat May 22, 2004 12:58 am
Now Playing: Radiant Silvergun, Wario World
Location: warshington
Contact:

Post by G.Silver »

I imagine Telnet has them, I believe they published all the WolfTeam games in Japan and are still around, but last I checked they had completely shifted into pachinko manufacturing. The original arcade Time Gal was done by Taito, so I'd assume they still have the rights to that one.

The Valis games were recently re-released for Windows PC in Japan in one collection, but unlike over here where you retail something like that for $20, they charged around $100 for it. I can't seem to find a trace of it online at the moment but I'm not looking very hard either, I don't know who published it.

User avatar
Baba O'Reily
ABBA BANNED
Posts: 3339
Joined: Wed Sep 15, 2004 8:26 pm
Location: http://zenixstudios.com/files/ 554SpaceIsThePlace.Mp3
Contact:

Post by Baba O'Reily »

G.Silver wrote:I imagine Telnet has them, I believe they published all the WolfTeam games in Japan and are still around, but last I checked they had completely shifted into pachinko manufacturing.
Gaaaayyyy.

User avatar
Locit
News Guy
Posts: 2560
Joined: Wed May 26, 2004 3:12 pm
Now Playing: Breath of Fire IV
Location: Living that enby life

Post by Locit »

Green Gibbon! wrote:I bet we could buy them for cheap.
I've got like, $2.37. What will that buy us?

User avatar
Green Gibbon!
BUTT CHEESE
Posts: 4648
Joined: Fri May 21, 2004 11:39 am
Now Playing: Bit Trip Complete
Location: A far eastern land across the sea
Contact:

Post by Green Gibbon! »

I've got like, $2.37. What will that buy us?
Hm... Niko², probably.

<img src="http://ghzforum.nathantsui.com/upload/files/niko2.gif">

I would totally make a sequel to this.

User avatar
Locit
News Guy
Posts: 2560
Joined: Wed May 26, 2004 3:12 pm
Now Playing: Breath of Fire IV
Location: Living that enby life

Post by Locit »

This game does not ring my bells. What do you do?

User avatar
Green Gibbon!
BUTT CHEESE
Posts: 4648
Joined: Fri May 21, 2004 11:39 am
Now Playing: Bit Trip Complete
Location: A far eastern land across the sea
Contact:

Post by Green Gibbon! »

I don't know. I think it's got something to do with hoarding those balls into one of the goals. Which goal you're supposed to knock them into and what effects the colors have I do not know. Sometimes the rabbit grows to twice normal size. I do not know what that does, either.

I bet it's a dirt cheap license, though.

User avatar
Brazillian Cara
Posts: 1729
Joined: Sat Aug 07, 2004 5:30 pm
Now Playing: the waiting game.
Location: On a never-ending quest to change my avatar.

Post by Brazillian Cara »

Has anyone here ever played those Valis games (besides me)?

User avatar
G.Silver
Drano Master
Posts: 2750
Joined: Sat May 22, 2004 12:58 am
Now Playing: Radiant Silvergun, Wario World
Location: warshington
Contact:

Post by G.Silver »

Has anyone here ever played those Valis games (besides me)?
I played the first one. I didn't like it.

User avatar
G.Silver
Drano Master
Posts: 2750
Joined: Sat May 22, 2004 12:58 am
Now Playing: Radiant Silvergun, Wario World
Location: warshington
Contact:

Post by G.Silver »

Speaking of which!

http://watch.impress.co.jp/game/docs/20050518/val.htm

Telnet's still got it. The rights, I mean.

User avatar
Ngangbius
Posts: 2061
Joined: Wed May 26, 2004 2:06 am
Now Playing: Dragon Quest IX
Location: Cleveland, OH

Post by Ngangbius »

Brazillian Cara wrote:Has anyone here ever played those Valis games (besides me)?
Only Syd of Valis. It was cute, hard(well to me at the time) and okay.

Post Reply