Cel Shading

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What do you think of Cel Shading?

It's badass!
7
35%
It's alright, I guess
9
45%
It sucks more than Popcorns' mom
1
5%
Stop using these god damn polls
3
15%
 
Total votes: 20

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Esrever
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Post by Esrever »

Yes, see? Okami! That's what I'm talking about! ^_^

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Green Gibbon!
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Post by Green Gibbon! »

Heh, I always thought that an Impressionist style looking game would look sweet.
Degas Adventure

Super Renoir Fighter

And my personal favorite, Mary Cassatt Xtreme Beach Volleyball.

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Esrever
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Post by Esrever »

Don't forget Super Monet Brothers.

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Green Gibbon!
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Post by Green Gibbon! »

Now what we really need is a fauve game.

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Esrever
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Post by Esrever »

The Legend of Zelda: Matisse's Mask!

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Biby128
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Post by Biby128 »

Ahh Cel Shading is cool. It depends on what kind of game it is. If it's a fake game like Zelda or Sonic it's cool to have graphics like that. But if the game is realistic like XIII or MGS it would be a turn-off to have cel-shaded graphics for realistic games.

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Post by gr4yJ4Y »

For things like cartoon/anime based games sometimes it's OK. Or if it's a new franchise it might be ok. The only two cel-shaded games I have are JSR and Wind Waker. It was great in JSR. By the time Wind Waker got released I was just so tired of seeing cel-shading that it didn't have as great of an impact on me as some other people. It wasn't terrible, but I didn't think it was the most amazing aspect of the game.

From what I've seen of XIII, it looks like they used it well since it is based off of a comic book and has the comic book boxes animating the death of the last person you killed.

Viewtiful Joe looks like it pulled off the style for it too, but I haven't really gotten around to playing that one yet.

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Light Speed
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Post by Light Speed »

XIII is based off of a comic book. That is why it is cel shaded and you see the KABLAMMO's fly up and what not. Looks pretty cool, I asked my sister to get it for me for my graduation. I got the DIPLOMA! I can now work at McDonalds. YAY!

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G.Silver
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Post by G.Silver »

Where is my game that looks like construction paper art?
PC Denjin (Bonk's Adventure) re-released on GC and PS2 have a vaguely construction-paperish look to the backgrounds, but it's just 2D texture so I'm not sure if that's really what you had in mind. It does look kinda neat in places though.

I want to see a Sonic game where the lines and coloring perfectly mimic Uekawa's art. I've probably mentioned this before.

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Light Speed
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Post by Light Speed »

I would hate to be the people working on that game.

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Titan
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Post by Titan »

What was the first game to ever use it? I'm assuming Jet Set Radio.

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Post by Squirrelknight »

Green Gibbon! wrote:
Heh, I always thought that an Impressionist style looking game would look sweet.
Degas Adventure

Super Renoir Fighter

And my personal favorite, Mary Cassatt Xtreme Beach Volleyball.
Heh, I'm just saying that it'd look nice. I'm not sure how they'd incorporate it into the gameplay or explain the style, but it would look nice, if done properly.

You remember the impressionist style section in Chrono Cross? That was easily the most beautiful part of that game, other than the amazing soundtrack (I love you, Mitsuda!). Too bad the rest of that game still sucks.

And yeah, I think JSR was the first game to use cel-shading...

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Post by Cuckooguy »

I believe Fear Effect for the Playstation used cel-shading before JSR. I think, I might be wrong, but I'm too lazy to check, so someone else can correct me.

Well, it wasn't really cel-shading, but it has an almost similar effect. But anyway, yeah, I guess JSR is the first.

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Post by Topher87 »

I enjoyed Wind Waker. It is, however, the only Zelda game I've ever owned, or completed. JSR was well-done as well. However, cell-shading would get very old were it used in every game. It's best restricted to the ones it suits. And for the record I'm very excited about the realistic Zelda.

[EDIT] From what I heard, JSR was the first game to use cell-shading but other games stole the effect while it was in development and were released before it. Wacky Races springs to mind.

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Esrever
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Post by Esrever »

Did Fear Effect actually have cellshading, or was it just done with some clever texturing?

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Post by j-man »

I can't remember... all that comes to mind when I think of Fear Effect is frustration, tinged with hilarity and titties.

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Green Gibbon!
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Post by Green Gibbon! »

I'm pretty sure it's actual cel-shading. I'm too lazy to pop it into the PS and confirm, but looking at the screenshots on the back of the box, it looks like the characters are lit in realtime.

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