GHZ Museum/Encyclopedia fact checking & ect. thread

Speak your mind, or lack thereof. There may occasionally be on-topic discussions.
User avatar
j-man
All-Time Everything GHZ Award Winner
Posts: 3227
Joined: Thu Jun 03, 2004 3:07 pm
Now Playing: Sea of Friends
Location: Entirely Unmoving
Contact:

Re: GHZ Museum/Encyclopedia fact checking & ect. thread

Post by j-man »

Yeah, that'll do. Cheers.

User avatar
G.Silver
Drano Master
Posts: 2750
Joined: Sat May 22, 2004 12:58 am
Now Playing: Radiant Silvergun, Wario World
Location: warshington
Contact:

Re: GHZ Museum/Encyclopedia fact checking & ect. thread

Post by G.Silver »

Well thank god that got straightened out.

User avatar
Isuka
Posts: 1436
Joined: Mon Jun 04, 2007 4:03 pm
Now Playing: Tekken 7
Location: Buenos Aires, Argentina

Post by Isuka »

Hey, while we're discussing inconsistencies, there's something I've just noticed and haven't seen mentioned before. In Shadow the Hedgehog's The Last Way stage, you can defeat the Black Arms, charge the hero gauge and use Chaos Control to proceed through otherwise insourmountable obstacles, and also charge the dark gauge by blowing stuff up. The thing is, Black Doom took all the Chaos Emeralds with him in the previous cutscene, so how is Shadow still capable of using Chaos Control and Chaos Blast then?

Maybe Tails gave him one of those handy fake emeralds from Adventure 2? But he was paralyzed due to Doom's gas, wasn't he?

:confused:

User avatar
Neo
Posts: 974
Joined: Mon Jun 19, 2006 6:18 pm
Location: Portugal

Re: GHZ Museum/Encyclopedia fact checking & ect. thread

Post by Neo »

Spoiler: that first emerald in Westopolis doesn't do anything, there's just not enough enemies to kill in order to fill up the gauge up to that point

User avatar
Radrappy
Posts: 1329
Joined: Wed May 26, 2004 10:53 pm
Now Playing: MvC3, Vanquish, Skies of Arcadia Legends
Contact:

Re: GHZ Museum/Encyclopedia fact checking & ect. thread

Post by Radrappy »

You guys have played shadow the hedgehog?

User avatar
Isuka
Posts: 1436
Joined: Mon Jun 04, 2007 4:03 pm
Now Playing: Tekken 7
Location: Buenos Aires, Argentina

Post by Isuka »

At least ten times, from start to finish.

Out of extreme cynicism autism.

User avatar
Farmer
Posts: 206
Joined: Wed Dec 08, 2010 3:03 pm
Now Playing: work work work work work
Location: United Kingdom of Englandland
Contact:

Re: GHZ Museum/Encyclopedia fact checking & ect. thread

Post by Farmer »

I introduced Mr. Shadow the Hedgehog disk to Mr. Microwave a long time ago.


(drunk)

User avatar
K2J
Posts: 647
Joined: Wed Dec 19, 2007 9:03 pm
Now Playing: Ocarina of Time 3D
Location: An insane asylum in west Pennsylvania.

Re: GHZ Museum/Encyclopedia fact checking & ect. thread

Post by K2J »

He's able to do his Chaos Control-based moves in Sonic Battle without any Emerald, saying its because of his love for Maria or some melancholy crap. Maybe it was that?

User avatar
Arcade
Posts: 1045
Joined: Thu Feb 02, 2006 9:55 pm

Re: GHZ Museum/Encyclopedia fact checking & ect. thread

Post by Arcade »

Well, I bet he just get chaos energy by eating rings...

User avatar
The Doc
Posts: 743
Joined: Fri Jun 11, 2004 11:04 am
Now Playing: Guess Who?
Location: The Corner of No and Where.
Contact:

Re: GHZ Museum/Encyclopedia fact checking & ect. thread

Post by The Doc »

Remember, the Biolizard can use Chaos Control as well without Chaos Emeralds. Also, in that same game, when Rouge is trapped in the vault on Prison Island and Shadow comes to her rescue, he's actually "activating" Chaos Control mid-run to get them out of there faster.

By this, we can conclude that those behind Project Shadow created and perfected Chaos Control early enough so that they implanted the ability into the prototype; Prof. Gerald, being the head of this research and development, therefore had no trouble implanting it into the more streamlined version of the Ultimate Life that we know as Shadow the Hedgehog.

User avatar
K2J
Posts: 647
Joined: Wed Dec 19, 2007 9:03 pm
Now Playing: Ocarina of Time 3D
Location: An insane asylum in west Pennsylvania.

Re: GHZ Museum/Encyclopedia fact checking & ect. thread

Post by K2J »

Also, in the scene right before The Last Way, Black Doom speaks as if the Emeralds aren't necessary for Chaos Control itself, just make it more powerful:
The Emeralds amplify the space-time control powers of Chaos Control.

User avatar
Isuka
Posts: 1436
Joined: Mon Jun 04, 2007 4:03 pm
Now Playing: Tekken 7
Location: Buenos Aires, Argentina

Post by Isuka »

Oh, okay then. That would also explain why Shadow can use Chaos Control to warp ahead of Sonic during the last battle/race in Adventure 2's Hero story. Sonic has the fake emerald, but Shadow faces him empty-handed.

Thanks, guys!

User avatar
Kogen
Posts: 1339
Joined: Fri Jun 25, 2004 11:34 pm
Now Playing: Reading the Holy Torah
Location: Mount Zion
Contact:

Re: GHZ Museum/Encyclopedia fact checking & ect. thread

Post by Kogen »

I am certain this discussion is against the site's rules.

User avatar
The Doc
Posts: 743
Joined: Fri Jun 11, 2004 11:04 am
Now Playing: Guess Who?
Location: The Corner of No and Where.
Contact:

Re: GHZ Museum/Encyclopedia fact checking & ect. thread

Post by The Doc »

Kogen wrote:I am certain this discussion is against the site's rules.
What site?

User avatar
FlashTHD
*sniff*
Posts: 1504
Joined: Fri Mar 31, 2006 7:00 pm
Now Playing: Team Fortress 2
Location: Out of earshot

Re: GHZ Museum/Encyclopedia fact checking & ect. thread

Post by FlashTHD »

New info that clarifies why Naka quit Sega after Sonic 1's release: http://www.sega-16.com/feature_page.php ... 0Institute
Yuji Naka's departure from Japan has been an issue of controversy over the past two decades. It was speculated that he left because he was unhappy with his financial compensation, especially after the success of the first Sonic title. Cerny clarified the situation to us via email about how the famed programmer arrived at the STI. "After the first Sonic shipped," Cerny details, "he quit. He was tired of working at Sega. One big issue was that even though Sonic was immediately a big hit, he got a lot of grief for having missed the schedule (he took fourteen months rather than ten, I believe) and head count (total head count was 4.5 people rather than three, I believe). I think he also felt unappreciated on many levels, including financially. I believe his base salary at the time was about $30,000, though he did get bonuses."

Though he was largely responsible for the greatest success Sega had ever had, Naka still made the decision to leave the company that had been his home for years. Even with his new-found recognition, things weren't going the way he expected. "This was the summer of 1991," Cerny continues. "I'd been setting up and running the Sega Technical Institute, so I was in Japan quite a bit. I was shocked to hear he'd left, so I found out where he lived and dropped by. His apartment was in a rather dingy building, but it was perfect for him because it was just a few minutes walk from the office. At any rate, I heard his long list of issues and started thinking about how to resolve them. And of course financial was part of that." Thus, four months after Sonic's debut, the acclaimed programmer agreed to join his friend at the STI.

User avatar
Arcade
Posts: 1045
Joined: Thu Feb 02, 2006 9:55 pm

Re: GHZ Museum/Encyclopedia fact checking & ect. thread

Post by Arcade »

And then later Naka backstabbed the Sonic 2 team, right?

User avatar
Tsuyoshi-kun
Posts: 946
Joined: Tue Sep 07, 2004 11:33 am
Now Playing: Super Smash Bros. for Wii U
Location: Philadelphia, PA, U.S.A.

Re: GHZ Museum/Encyclopedia fact checking & ect. thread

Post by Tsuyoshi-kun »

To be fair, Sonix X-treme didn't look all that hot anyway.

Also, I wouldn't really call what he did to the X-treme team as "back-stabbing" as much as falsely accusing of them of something they didn't do.

User avatar
Neo
Posts: 974
Joined: Mon Jun 19, 2006 6:18 pm
Location: Portugal

Re: GHZ Museum/Encyclopedia fact checking & ect. thread

Post by Neo »

I think Arcade was more talking about how he packed up and moved back to Japan to make Sonic 3 because of communication issues with the american artists and the clashing art styles between the japanese and american art. To an extent, he was right and definitely made the right call when you look at Sonic 2 and S3&K's graphics.

User avatar
FlashTHD
*sniff*
Posts: 1504
Joined: Fri Mar 31, 2006 7:00 pm
Now Playing: Team Fortress 2
Location: Out of earshot

Re: GHZ Museum/Encyclopedia fact checking & ect. thread

Post by FlashTHD »

Didn't they make Sonic 3 in the states, except in an office isolated from most of the american STI staff?

User avatar
Neo
Posts: 974
Joined: Mon Jun 19, 2006 6:18 pm
Location: Portugal

Re: GHZ Museum/Encyclopedia fact checking & ect. thread

Post by Neo »

I'm actually not sure at this point. But I'm pretty sure Naka stuck a "NO AMERICANS" sign on the door.

User avatar
FlashTHD
*sniff*
Posts: 1504
Joined: Fri Mar 31, 2006 7:00 pm
Now Playing: Team Fortress 2
Location: Out of earshot

Re: GHZ Museum/Encyclopedia fact checking & ect. thread

Post by FlashTHD »

So are the forums chugging like molasses for anybody else today, or what?

User avatar
Farmer
Posts: 206
Joined: Wed Dec 08, 2010 3:03 pm
Now Playing: work work work work work
Location: United Kingdom of Englandland
Contact:

Re: GHZ Museum/Encyclopedia fact checking & ect. thread

Post by Farmer »

I'm getting repeated timeout errors. Slow and miserable browsing.

User avatar
Locit
News Guy
Posts: 2560
Joined: Wed May 26, 2004 3:12 pm
Now Playing: Breath of Fire IV
Location: Living that enby life

Re: GHZ Museum/Encyclopedia fact checking & ect. thread

Post by Locit »

It took seven hours to post this.

User avatar
(No Imagination)
Posts: 232
Joined: Fri May 27, 2005 5:19 am

Re: GHZ Museum/Encyclopedia fact checking & ect. thread

Post by (No Imagination) »

If it wasn't for the "you have been successfully logged in" screen, this post would have been posted 27 minutes sooner.

User avatar
Farmer
Posts: 206
Joined: Wed Dec 08, 2010 3:03 pm
Now Playing: work work work work work
Location: United Kingdom of Englandland
Contact:

Re: GHZ Museum/Encyclopedia fact checking & ect. thread

Post by Farmer »

An awful lot of this about:
Image

Post Reply