Concept Artwork For "Epic Mickey" from Warren Spector

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Senbei
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Post by Senbei »

Wombatwarlord777 wrote:
Senbei wrote:At least it still looks scary.
The most disappointing thing is that I recognize that this game is supposed to be scary ("dark hues... twisted, angular structures... Frankenstein-like enemies... Yeah, that's scary"), but I definitely don't feel scared. It's kind of like comparing the effect of Luigi's Mansion to that of Dead Space.

The concept art for this game conjured up a much more authentic sense of awe and apprehension.
More specifically, Mickey looks scary. The old style of Disney characters with their zombie eyes have a very unnerving effect, a fact that underground comix, like say Mickey Rat, often took and take advantage of. As for the environment, no, it looks like crap, but the dark tones emphasize Mick's creepier design and would be enough to give my childhood self the willies.

I can't say it looks good, but at least the effort is there.

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Re: Concept Artwork For "Epic Mickey" from Warren Spector

Post by Opa-Opa »

Rayman 1 was the reason I bought the Playstation. One of the best looking and most fun 2D games I've played. Excellent music as well.

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Re: Concept Artwork For "Epic Mickey" from Warren Spector

Post by Dash »

Looking at this new Epic Mickey stuff feels kinda like the N64 days of looking at early screenshots of a game that end up looking almost nothing like the finished product. Even without the old concept art in mind it looks and feels that way. They've still got a year of development time, don't they? I won't hold my breath but I'd imagine things will be a bit cleaner by then.

For everyone disappointed that it doesn't look like the steampunk stuff from before, the concept art to go with this particular preview is a new land from those previously shown, so it's not that they necessarily abandoned the concepts. Either way, I still think this this looks more interesting than any of the upcoming Kingdom Hearts stuff.

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Re: Concept Artwork For "Epic Mickey" from Warren Spector

Post by Arcade »

Rayman 2 was one of the Reasons I got a dreamcast, the other was Sonic Adventure International, and Crazy Taxi.

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Re: Concept Artwork For "Epic Mickey" from Warren Spector

Post by Dr. BUGMAN »

This is certainly disappointing. Reeks of corporate intervention, like Spector really doesn't really mean what he's saying. No-one is fucking with Mickey here; he was a stinker way back when. And it's not like you cannot make him the goody-two-shoes that he later became. Did they mention this fact to this "biker", I wonder.

At any rate, my interest has plummeted.

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Re: Concept Artwork For "Epic Mickey" from Warren Spector

Post by Crowbar »

focus testing
For fuck's sake.

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Re: Concept Artwork For "Epic Mickey" from Warren Spector

Post by Segaholic2 »

Am I the only one who thought this never looked very good? The concept art was pretty compelling and expressed some good potential, but everything we've seen of the actual game itself is extremely unimpressive. The first screenshots shown from last year were so bad, in fact, that they put the game on media blackout until this E3 a couple weeks ago. And what I saw from the show looks even more discouraging. The video gameplay demonstration showed Mickey interacting with the world with his magic paintbrush or whatever that's supposed to be this revolutionary piece of game design, allowing you to supposedly paint or un-paint whatever you choose to. However, all I saw in the demo was Micky auto-aiming at a bunch of obviously predefined objects and points that could be interacted with by simply toggling them on or off with his paint or erase. It looked ridiculously primitive and everything else about the game reeks of N64-era platformer sensibilities.

My prediction is the game ends up being mediocre at best and is remembered as merely another roadbump in Mickey's gradual descent into irrelevance.

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Re: Concept Artwork For "Epic Mickey" from Warren Spector

Post by Arcade »

This does not look good cause they switched from ps3 and Xbox360 to the Wii, and the Wii hardware sucks, period!

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Re: Concept Artwork For "Epic Mickey" from Warren Spector

Post by Kogen »

I thought the Steamboat Willy part looked really nice, although I can just play the same thing any time with the 16-bit game.

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Re: Concept Artwork For "Epic Mickey" from Warren Spector

Post by Crowbar »

Kogen wrote:I thought the Steamboat Willy part looked really nice, although I can just play the same thing any time with the 16-bit game.
Mickey Mania, right?

I love that game.

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Re: Concept Artwork For "Epic Mickey" from Warren Spector

Post by Esrever »

I thought I loved that game! Then I went back to play it recently and found out what a terrible mess the gameplay actually was. The awful collision detection, combined with the massive screen filling enemy sprites, made it incredibly difficult to hit, dodge, or jump on anything. It looks great, of course, and it's a wonderful concept for a game, but it certainly doesn't hold up as well as World of Illusion does.

I want to love Epic Mickey too, but there seems to be a tremendous disparity between the game Spector talks about and the game they are actually showing people. I hope it all actually comes together, but it's a little unnerving that there is still so much telling and so little showing at such a late stage.

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Re: Concept Artwork For "Epic Mickey" from Warren Spector

Post by Rob-Bert »

A lot of games tend to look worse in retrospect.

I'm pretty annoyed at the way Warren talks about this game. Don't get me wrong, I like what I've seen of it, but the way the guy speaks about it you'd think it was a different game entirely.

Basically it's a Mickey game with obscure Disney characters that plays like Mario 64 with the ability to melt the scenery. Pretty spiffy, but it's definitely not as revolutionary as he's trying to make it sound.

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Re: Concept Artwork For "Epic Mickey" from Warren Spector

Post by Radrappy »

Segaholic2 wrote:Am I the only one who thought this never looked very good? The concept art was pretty compelling and expressed some good potential, but everything we've seen of the actual game itself is extremely unimpressive.
Not at all. I'm still surprised it garnered such buzz at E3. I mean best in show? Really?

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Re: Concept Artwork For "Epic Mickey" from Warren Spector

Post by gr4yJ4Y »

I think I'm still hopeful for this game because of Spector's enthusiasm for it and the impressive artwork, both which are beside the game itself. The mechanics looked okay. The short E3 demo left me feeling neither disappointed nor excited. I think it could either be a merely enjoyable experience or it could live up to its hype. I don't think it's going to be bad.
Instead, bad behaviors like theft and erasure (i.e. cartoon murder) will result in a smudgy look.
It sounds like they aren't taking out the good/evil choices, but instead making evil Micky look smudgy rather than dark and menacing.

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Re: Concept Artwork For "Epic Mickey" from Warren Spector

Post by Dr. BUGMAN »

Yeah, I know. I was just looking forward to making Mickey resemble himself from Runaway Brain. I'll admit the "smudgey" approach could be just as visceral, but I doubt it.

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Re: Concept Artwork For "Epic Mickey" from Warren Spector

Post by Green Gibbon! »

It looks great, of course, and it's a wonderful concept for a game, but it certainly doesn't hold up as well as World of Illusion does.
And that's got nothing on Castle of Illusion.

Mickey Mania was kind of sloppy, but it was a pretty noble effort. That was made by Traveller's Tales, right?


So how many Steamboat Willie stages have there been so far? At least 3 including this new one.

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Re: Concept Artwork For "Epic Mickey" from Warren Spector

Post by Cuckooguy »

Though at least 90% of the world knows who Mickey is and that his first released short was Steamboat Willie, I bet at least 90% of the people who know Mickey is has never watched Steamboat Willie.

His most famous and most watched short is probably the Sorcerer's Apprentice. I also feel Apprentice is one of the peaks in his career. Good Mickey cartoons I'd recommend watching are the Cactus Kid, the Band Concert (his first color cartoon and one of his finest), and the Mad Doctor (who appears in this game) was really good up until the copout ending. Steamboat WIllie's pretty nice I guess. I also love the ones where Mickey and Minnie go do stuff with Clarabelle Cow and Horace Horsecollar, mainly the Beach Party and Camping Out.

A lot of the B/W Mickey cartoons are actually really boring, as he repeatedly did a lot of song and dance routines in a lot of shorts. Steamboat WIllie was also a song and dance routine, but that was fine because that was the first song and dance routine and thus wasn't overdone at that point. They're only fun when Mickey is conducting, which is when Mickey's darker side comes out as he always inevitably gets mad at someone for messing up. When it comes to music, you don't fuck with Mickey, he might point a gun at your head (he seriously did once).

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Re: Concept Artwork For "Epic Mickey" from Warren Spector

Post by MiraiTails »

Cuckooguy wrote: "His most famous ...his career. ...his first color cartoon and one of his finest...
When you write like that, it makes Mickey Mouse sound like a real actor...

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Re: Concept Artwork For "Epic Mickey" from Warren Spector

Post by Shadow Hog »

I dunno, the game gives me N64-era platformer vibes, and in a good way. I'd be lying if I said it was best-of-show material, but I've always been kind of interested in even the toned-down version of the game.

...but a version that wasn't toned down would've been something amazing, no question about that.

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Re: Concept Artwork For "Epic Mickey" from Warren Spector

Post by Esrever »

Steamboat Willie wasn't the first Mickey Mouse short!

Castle of Illusion is good, then? I always thought it looked kind of weird and clunky compared to World, so I never gave it a chance... have I made a terrible mistake?

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Re: Concept Artwork For "Epic Mickey" from Warren Spector

Post by Green Gibbon! »

Castle's a much tighter game. Of course the level design and graphics are simpler, but it's way more engaging all around.

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Re: Concept Artwork For "Epic Mickey" from Warren Spector

Post by Cuckooguy »

Esrever wrote:Steamboat Willie wasn't the first Mickey Mouse short!
Yea, I believe Plane Crazy was made and released first as a silent cartoon before they later "remade" it by adding synchronized sound. I don't think it really had a very good reception so I guess the bigwigs decided his birth would be the cartoon that pushed him into stardom, Steamboat Willie, the first Mickey cartoon with synchronized sound. I guess in a way, Mickey wasn't born until he developed a trait that set him apart from the competition (which would be, again, synchronized sound).

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Re: Concept Artwork For "Epic Mickey" from Warren Spector

Post by Rob-Bert »

I thought it was because Mickey looks and acts completely different from the way we know him (case in point: he tries to date-rape Minnie).

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Re: Concept Artwork For "Epic Mickey" from Warren Spector

Post by G.Silver »

Just seconding Castle of Illusion's betterness than World. It really was a top-notch game. Capcom's SNES Mickey (Magical Quest, I think?) is the only other one that I thought was really good.

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Re: Concept Artwork For "Epic Mickey" from Warren Spector

Post by Crazy Penguin »

I really liked the Master System version of Castle of Illusion when I was a kid. Not sure I want to go back and potentially ruin my memories of it. Was it any good or did I just have bad taste?

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