It is also known as the high point of this year's E3. It's a puzzle game for the PS3 and PSP from Sony's Japanese Studio that looks inspired by M.C. Escher.
That looks brilliant. I'm always fascinated by tricks of the eye and depth perception. I'd never have thought of a game based on such things, though. And I love the classical music. There isn't enough of it in today's media, I think.
Only new game announced at e3 that I am excited about. What a neat idea! It's like a version of Crush where you don't actually have to do the crushing part. Instead it's both crushed and uncrushed at the same time... you manipulate the environment as if it was 3D, but the character responds to it as if it was 2D.
I was definitely somewhat impressed with this when watching the conference, amazingly simple yet awesome idea, something which I was already starting to think was impossible in this age. Only thing I'm not sure about is how much of a lifespan it'd have, as in how many puzzles they can really get out of it before the solution becomes fairly obvious every time.