Page 7 of 85

Posted: Fri Jun 08, 2007 9:41 pm
by Locit

Posted: Fri Jun 08, 2007 10:04 pm
by Segaholic2
Still, the NES-style Wiimote is looking like the most attractive choice for me at the moment; I’m all about some solid D-pad control, as I had a hard time mastering the analog stick in Melee.
Wow cool, someone who sucks ass at videogames.

Posted: Sat Jun 09, 2007 9:17 am
by Wooduck51
Any one who cannot figure out how to play smash with a control stick shall be blown a way by the POWERFUL RUMBLE!

Posted: Sat Jun 09, 2007 1:11 pm
by gr4yJ4Y
There are those people who just plain can't play a fighting game on anything other than a D-Pad (or an arcade stick). I tend to think that Smash isn't really a traditional fighting game, but there's always room for exceptions with these things.

Posted: Mon Jun 11, 2007 9:38 am
by Yami CJMErl
Today's Update: Fox.

Posted: Mon Jun 11, 2007 11:06 am
by Black Rook
I'm still angry that he was the last trailer's 'big reveal'.

Posted: Tue Jun 12, 2007 6:23 pm
by gr4yJ4Y
I don't like the DS design of Fox's face, they're using. But I guess they're using the most up-to-date source material.

今日のはYoshi's Island です。

Posted: Tue Jun 12, 2007 9:58 pm
by Hybrid
The updates are getting steadily worse. They started mediocre, began feeding us new information in the form of Pokemon and Delfino Isle, and now they're posting pictures of characters and stages we already know about without elaborating on them at all.

If you're going to hype a site re-launch, at least have some decent info planned for at least a little while.

Posted: Tue Jun 12, 2007 10:14 pm
by Black Rook
I don't expect any big news for a while, if they're taking minor things and saying "this is our update! Guess who's in the game? Mario!"

I'd settle for a release date, though.

Posted: Wed Jun 13, 2007 8:11 am
by James McGeachie
Anyone complaining about the updates is fucking retarded. It's updated with content 5 times a week, every weekday. You can't complain about constant updates, obviously it's going to be little things each day if they plan on keeping it going for a fair amount of time.

Posted: Wed Jun 13, 2007 8:18 am
by Black Rook
James McGeachie wrote:Anyone complaining about the updates is fucking retarded. It's updated with content 5 times a week, every weekday. You can't complain about constant updates, obviously it's going to be little things each day if they plan on keeping it going for a fair amount of time.
Yeah, but the thing that makes it irritating is that we don't know how long this is supposed to keep going. It's like a countdown that doesn't have a specific end point.

Posted: Wed Jun 13, 2007 9:25 am
by One Classy Bloke
They'll run out of old info in a month. It's not that long a wait, and they are giving us the odd new bite of info.

Posted: Wed Jun 13, 2007 11:15 am
by Team Mecha
New update: Ridley's theme. I'm convnced now that Sakurai take pleasure in watching message boards explode in flamefests. So without further ado......

"OMG! Ridley confirmed!"
"Don't be stupid, he's too big"
"He was small in NES Metroid!"
"Only because of the hardware, Nintendo wants him big"
"The music is undenyable proof he's in!"
"Yeah, maybe as an adventure mode boss."
"Dark Samus should be in. Ridley sucks!"
"Your face sucks!"
"That's what your mom said last night!"

There, got that out out of the way.

Posted: Wed Jun 13, 2007 3:22 pm
by THEbigLANDMAN
I don't think Ridley is going to be a selectable character, SSB Melee had the Abys stage with Kraid in the back grown, but he was not a selectable character

Posted: Wed Jun 13, 2007 3:34 pm
by Rob-Bert
Yeah, but Ridley popped up in the intro to Melee. I had this friend who saw that scene in the commercial for Melee and thought he was playable. Is there really a downside to making him playable?

Posted: Wed Jun 13, 2007 6:39 pm
by Yami CJMErl
Not that I could see. His wings could maybe be used similiar to either Kirby's multi-jump or however they're using Pit's wings...maybe.

Posted: Thu Jun 14, 2007 8:01 am
by Rob-Bert
I picture him like a floaty Bowser, with multi-jumps.

Posted: Thu Jun 14, 2007 9:46 am
by Yami CJMErl
Update has moar "Crates & Barrels".

Of course, we also get a mini-bit of new info as well: barrels and crates now take on different appearances depending on the stage (i.e. sci-fi stages have aluminum, glowy containers, "kiddie" stages have big present boxes, etc.). Some of them will also...er...run and/or slide away from you too.

Posted: Thu Jun 14, 2007 10:29 am
by Team Mecha
Image
The Melee version for what it's worth. Never noticed the baby metroid capsule before.

Posted: Thu Jun 14, 2007 1:27 pm
by Arcade
It looks like a guy with a crappy Spyro costume...

Posted: Thu Jun 14, 2007 9:06 pm
by Opa-Opa
gr4yJ4Y wrote:I don't like the DS design of Fox's face, they're using. But I guess they're using the most up-to-date source material.

今日のはYoshi's Island です。
Fox's design only gets worse. The best design was the one from the SNES boxart. The N64 was fairly decent, giving the amount of polygons it had, but since Starfox Adventures, he looks like the mix of a kid and ass.

Actually, this one from Smash Bros is better than the Assault and Command ones.

Image

Posted: Thu Jun 14, 2007 10:09 pm
by gr4yJ4Y
I think I liked Star Fox Adventure's the best. Also, remember that the model in the first Star Fox was Fox's dad.

I wish they'd stuck with something closer to the model in Melee.

Posted: Fri Jun 15, 2007 8:03 am
by Rob-Bert
gr4yJ4Y wrote:Also, remember that the model in the first Star Fox was Fox's dad.
SAY WHAT!?

Posted: Fri Jun 15, 2007 2:02 pm
by gr4yJ4Y
For some reason I'd always thought that the first game was about his dad, but a quick Wikipedia search proved me wrong...

Posted: Fri Jun 15, 2007 2:04 pm
by Sniffnoy
Lots of people get that idea after playing 64.