Smash Bros 3 Site Goes Live.

Speak your mind, or lack thereof. There may occasionally be on-topic discussions.
Post Reply
User avatar
Locit
News Guy
Posts: 2557
Joined: Wed May 26, 2004 3:12 pm
Now Playing: Breath of Fire IV
Location: Living that enby life

Post by Locit »

Last edited by Locit on Fri Jun 08, 2007 10:34 pm, edited 1 time in total.

User avatar
Segaholic2
Forum God
Posts: 3513
Joined: Fri May 21, 2004 11:28 am
Now Playing: Your mom
Contact:

Post by Segaholic2 »

Still, the NES-style Wiimote is looking like the most attractive choice for me at the moment; I’m all about some solid D-pad control, as I had a hard time mastering the analog stick in Melee.
Wow cool, someone who sucks ass at videogames.

User avatar
Wooduck51
Posts: 511
Joined: Sat Oct 15, 2005 8:31 pm
Location: apparently, in front of my computer

Post by Wooduck51 »

Any one who cannot figure out how to play smash with a control stick shall be blown a way by the POWERFUL RUMBLE!

User avatar
gr4yJ4Y
Posts: 1366
Joined: Wed Jun 09, 2004 10:14 am
Now Playing: Breath of the Wild (Switch), Resident Evil VII (PS4)
Location: Crescent Knoll

Post by gr4yJ4Y »

There are those people who just plain can't play a fighting game on anything other than a D-Pad (or an arcade stick). I tend to think that Smash isn't really a traditional fighting game, but there's always room for exceptions with these things.

User avatar
Yami CJMErl
Posts: 1271
Joined: Tue Jan 16, 2007 2:03 pm
Location: Western New York
Contact:

Post by Yami CJMErl »

Today's Update: Fox.

User avatar
Black Rook
Mundane Cake Recipes
Posts: 313
Joined: Wed Oct 04, 2006 10:34 am
Location: Garbage Can

Post by Black Rook »

I'm still angry that he was the last trailer's 'big reveal'.

User avatar
gr4yJ4Y
Posts: 1366
Joined: Wed Jun 09, 2004 10:14 am
Now Playing: Breath of the Wild (Switch), Resident Evil VII (PS4)
Location: Crescent Knoll

Post by gr4yJ4Y »

I don't like the DS design of Fox's face, they're using. But I guess they're using the most up-to-date source material.

今日のはYoshi's Island です。

User avatar
Hybrid
Posts: 247
Joined: Sat May 06, 2006 2:21 am
Location: Australia

Post by Hybrid »

The updates are getting steadily worse. They started mediocre, began feeding us new information in the form of Pokemon and Delfino Isle, and now they're posting pictures of characters and stages we already know about without elaborating on them at all.

If you're going to hype a site re-launch, at least have some decent info planned for at least a little while.

User avatar
Black Rook
Mundane Cake Recipes
Posts: 313
Joined: Wed Oct 04, 2006 10:34 am
Location: Garbage Can

Post by Black Rook »

I don't expect any big news for a while, if they're taking minor things and saying "this is our update! Guess who's in the game? Mario!"

I'd settle for a release date, though.

User avatar
James McGeachie
Posts: 588
Joined: Tue Oct 18, 2005 11:09 am
Location: Scotland
Contact:

Post by James McGeachie »

Anyone complaining about the updates is fucking retarded. It's updated with content 5 times a week, every weekday. You can't complain about constant updates, obviously it's going to be little things each day if they plan on keeping it going for a fair amount of time.

User avatar
Black Rook
Mundane Cake Recipes
Posts: 313
Joined: Wed Oct 04, 2006 10:34 am
Location: Garbage Can

Post by Black Rook »

James McGeachie wrote:Anyone complaining about the updates is fucking retarded. It's updated with content 5 times a week, every weekday. You can't complain about constant updates, obviously it's going to be little things each day if they plan on keeping it going for a fair amount of time.
Yeah, but the thing that makes it irritating is that we don't know how long this is supposed to keep going. It's like a countdown that doesn't have a specific end point.

User avatar
One Classy Bloke
Posts: 526
Joined: Wed May 26, 2004 11:23 am
Location: Patent Office, breaking copyrights

Post by One Classy Bloke »

They'll run out of old info in a month. It's not that long a wait, and they are giving us the odd new bite of info.

Team Mecha
Posts: 329
Joined: Fri Jun 18, 2004 11:45 am

Post by Team Mecha »

New update: Ridley's theme. I'm convnced now that Sakurai take pleasure in watching message boards explode in flamefests. So without further ado......

"OMG! Ridley confirmed!"
"Don't be stupid, he's too big"
"He was small in NES Metroid!"
"Only because of the hardware, Nintendo wants him big"
"The music is undenyable proof he's in!"
"Yeah, maybe as an adventure mode boss."
"Dark Samus should be in. Ridley sucks!"
"Your face sucks!"
"That's what your mom said last night!"

There, got that out out of the way.

User avatar
THEbigLANDMAN
Posts: 129
Joined: Wed May 26, 2004 4:50 am
Location: Catalonia

Post by THEbigLANDMAN »

I don't think Ridley is going to be a selectable character, SSB Melee had the Abys stage with Kraid in the back grown, but he was not a selectable character

Rob-Bert
Posts: 849
Joined: Sun Mar 04, 2007 12:52 pm
Location: Here, not there.
Contact:

Post by Rob-Bert »

Yeah, but Ridley popped up in the intro to Melee. I had this friend who saw that scene in the commercial for Melee and thought he was playable. Is there really a downside to making him playable?

User avatar
Yami CJMErl
Posts: 1271
Joined: Tue Jan 16, 2007 2:03 pm
Location: Western New York
Contact:

Post by Yami CJMErl »

Not that I could see. His wings could maybe be used similiar to either Kirby's multi-jump or however they're using Pit's wings...maybe.

Rob-Bert
Posts: 849
Joined: Sun Mar 04, 2007 12:52 pm
Location: Here, not there.
Contact:

Post by Rob-Bert »

I picture him like a floaty Bowser, with multi-jumps.

User avatar
Yami CJMErl
Posts: 1271
Joined: Tue Jan 16, 2007 2:03 pm
Location: Western New York
Contact:

Post by Yami CJMErl »

Update has moar "Crates & Barrels".

Of course, we also get a mini-bit of new info as well: barrels and crates now take on different appearances depending on the stage (i.e. sci-fi stages have aluminum, glowy containers, "kiddie" stages have big present boxes, etc.). Some of them will also...er...run and/or slide away from you too.

Team Mecha
Posts: 329
Joined: Fri Jun 18, 2004 11:45 am

Post by Team Mecha »

Image
The Melee version for what it's worth. Never noticed the baby metroid capsule before.

User avatar
Arcade
Posts: 1045
Joined: Thu Feb 02, 2006 9:55 pm

Post by Arcade »

It looks like a guy with a crappy Spyro costume...

User avatar
Opa-Opa
Posts: 1370
Joined: Sat Jun 26, 2004 3:14 am
Now Playing: The Red Ring of Death (X360)
Location: Rio de Janeiro
Contact:

Post by Opa-Opa »

gr4yJ4Y wrote:I don't like the DS design of Fox's face, they're using. But I guess they're using the most up-to-date source material.

今日のはYoshi's Island です。
Fox's design only gets worse. The best design was the one from the SNES boxart. The N64 was fairly decent, giving the amount of polygons it had, but since Starfox Adventures, he looks like the mix of a kid and ass.

Actually, this one from Smash Bros is better than the Assault and Command ones.

Image

User avatar
gr4yJ4Y
Posts: 1366
Joined: Wed Jun 09, 2004 10:14 am
Now Playing: Breath of the Wild (Switch), Resident Evil VII (PS4)
Location: Crescent Knoll

Post by gr4yJ4Y »

I think I liked Star Fox Adventure's the best. Also, remember that the model in the first Star Fox was Fox's dad.

I wish they'd stuck with something closer to the model in Melee.

Rob-Bert
Posts: 849
Joined: Sun Mar 04, 2007 12:52 pm
Location: Here, not there.
Contact:

Post by Rob-Bert »

gr4yJ4Y wrote:Also, remember that the model in the first Star Fox was Fox's dad.
SAY WHAT!?

User avatar
gr4yJ4Y
Posts: 1366
Joined: Wed Jun 09, 2004 10:14 am
Now Playing: Breath of the Wild (Switch), Resident Evil VII (PS4)
Location: Crescent Knoll

Post by gr4yJ4Y »

For some reason I'd always thought that the first game was about his dad, but a quick Wikipedia search proved me wrong...

User avatar
Sniffnoy
Posts: 219
Joined: Tue May 09, 2006 8:34 am
Location: The Milky Way
Contact:

Post by Sniffnoy »

Lots of people get that idea after playing 64.

Post Reply