Smash Bros 3 Site Goes Live.

Speak your mind, or lack thereof. There may occasionally be on-topic discussions.
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Frieza2000
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Post by Frieza2000 »

Wooduck51 wrote:I was struck by how the characters actually have expressions as opposed to heroes, Shadow, and even StH06
Body language, too. Eggman scratching his ass is one of the greatest moments in the series's history.

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Dasher
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Post by Dasher »

Right! although SA2 wasn't perfect I consider it to be the peak of the 3D Sonic games in terms of Gameplay, story and appeal.

After that everything went downhill, was it because the rest of Sonic Team started working on PSO therefore no longer had time for Sonic?

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Radrappy
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Post by Radrappy »

It's funny that you think of SA2 in such glowing terms. I always thought of it as an average game with limited appeal due to the convoluted story telling and angst ridden characters. Its level design and game play also fell flat on its face when you compare them to SA1. This isn't a reformulated opinion either. I was really under whelmed with it when I bought at age 13. I'm glad they picked Live and Learn seeing as it's more iconic, but to me SA1 will always be Sonic's 3d peak.

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Opa-Opa
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Post by Opa-Opa »

Zeta wrote:Little Mac is an Assist Trophy. : (
Bastards. I go away for one single weekend, thinking everything is great with the world after Sonic was introduced, and they do this to me.

Well. I'm still too thrilled with Sonic to be sad about this lost of a great character. Now I'm just hoping he's not pixelart.

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Dasher
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Post by Dasher »

Radrappy wrote:It's funny that you think of SA2 in such glowing terms. I always thought of it as an average game with limited appeal due to the convoluted story telling and angst ridden characters. Its level design and game play also fell flat on its face when you compare them to SA1. This isn't a reformulated opinion either. I was really under whelmed with it when I bought at age 13. I'm glad they picked Live and Learn seeing as it's more iconic, but to me SA1 will always be Sonic's 3d peak.
Oh no I dont think SA2 is the peak as the superior game but the peak as the last good game. I also think SA1 was more in terms of classic resonance and feel. To me both are good games, with SA2 being the last of the good Sonic games made. But yeah SA1 had it right, too bad STH tried to copy the SA1 style but failed horribly. Its all about the original creators and those who understand the feel of the game. I guess all the good programmers and designers are in the PSU section arent they?

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Oompa Star
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Post by Oompa Star »

So, is New Pork City from Mother 3?

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Wooduck51
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Post by Wooduck51 »

Radrappy wrote:It's funny that you think of SA2 in such glowing terms. I always thought of it as an average game with limited appeal due to the convoluted story telling and angst ridden characters. Its level design and game play also fell flat on its face when you compare them to SA1. This isn't a reformulated opinion either. I was really under whelmed with it when I bought at age 13. I'm glad they picked Live and Learn seeing as it's more iconic, but to me SA1 will always be Sonic's 3d peak.
It was the exact opposite for me; SA had the right heart, but much like I thought that Wind Waker was far superior to ocarina of time, SA2 was a step above SA. I never had any problem following the storyline of SA2, and found that the more linear style reflected the original games even more than SA. I found the controls much tighter, appreciated the elimination of fishing and amy's bloody annoying levels, and still found all the varying perks of SA still intact.

And new pork is from Mother 3, though I have never played it.

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Zeta
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Post by Zeta »

Yes, New Pork City is from Mother 3. Pokey has become a time traveling, immortal, evil overlord and it his city of evil, piggy, debauchery from whence he wishes to destroy the universe just because he hates everyone that much, doing it via his army of pig-mask wearing fat soldiers and genetically engineered chimeera monsters. He's like Eric Cartman + the Master from Doctor Who. Only worse.

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Arcade
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Post by Arcade »

So, this happens the week I got a Nintendo Wii, and then decided to put it back in box because is not plug and play like the Gamecube...

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Locit
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Post by Locit »

So... get it back out of the box?

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Dasher
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Post by Dasher »

Co-op,versus and online homerun, interesting!

Also, Meowth and the how to use the Wii remote on this game!

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Tsuyoshi-kun
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Post by Tsuyoshi-kun »

Am I the only one annoyed that most Pokemon STILL look like ass in 3-D, even on 128-bit video game systems? Meowth looks like he stepped out of an N64 game.

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Yami CJMErl
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Post by Yami CJMErl »

All of the Pokemon / Assist Trophy characters are lower poly. It's more than likely so they can fit a metric assload of them in the game. Low-poly models take up less space, right?

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Dasher
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Post by Dasher »

Fow a useless lowpoly model it doesnt look that bad to me.

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Arcade
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Post by Arcade »

Locit wrote:So... get it back out of the box?
Consoles are supposed to be easy to use, so meh, maybe in December…there are still some games for Nintendo 64, Gamecube, playstacion, 1989 Gameboy and playstacion 2 I haven’t ended.

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Isuka
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Post by Isuka »

Yami CJMErl wrote:Low-poly models take up less space, right?
If you mean "onscreen space", then it depends on the level of zoom applied to them. If you mean "disk space", it's almost the same than a higher poly model if you don't use high quality textures (which are the ones that take up the most space). If you mean "main system RAM space", then yes, a high-poly model does consume more space.
Arcade wrote:playstacion
:D
Last edited by Isuka on Wed Oct 17, 2007 7:36 pm, edited 1 time in total.

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Black Rook
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Post by Black Rook »

Arcade wrote:Consoles are supposed to be easy to use, so meh, maybe in December…
Is it that hard to point the Wii cursor at the little box with a game in it?

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Dr. Watson
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Post by Dr. Watson »

That there will be a level in the game based on Green Hill Zone is a given, so now im holding my thumbs for a level based on another classic Sonic level, one that comes with a remake of that levels original music. Chemical Plant perhapes, or maybe Casino Night? Or, better yet, Ice Cap (just think about what a full orchestra could do with that sweet, sweet melody!).

And speaking of Pac-man as a playable character (as someone brought up a few pages back) i think that, if he appears, what they ought to do with him is ditch his current "arms-legs-and-eyes"-look, and instead let him keep his iconic original "ball-with-a-mouth"-look (it would probably be a bit tricky coming up with moves and attacks for him, but im sure they could think of something). That would certainly be a grand nostalgia treat.[/i]

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G.Silver
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Post by G.Silver »

Arcade wrote:So, this happens the week I got a Nintendo Wii, and then decided to put it back in box because is not plug and play like the Gamecube...
So wait, you're saying that you plugged everything in and it didn't work? Hooking up the Wii isn't any different from hooking up any other console, except you'll have to set the sensor bar on your TV, too.

Didn't you have a SuperScope?? What's wrong with kids these days...

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Kogen
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Post by Kogen »

What exactly is so hard about plugging a yellow wire into a yellow hole then pushing 'input' on your remote? Are you so stupid you need an RF adapter?

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Zeta
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Post by Zeta »

This is Arcade we're talking about. I wouldn't trust him to set up a toaster.

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Isuka
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Post by Isuka »

Setting up a SuperScope isn't that easy, Silv... OK, I'll cut my Google abuse, promise.

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G.Silver
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Post by G.Silver »

Those look kinda cool. :D

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smiths32
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Post by smiths32 »

I remember spending about half an hour trying to set up a superscope but just couldn't get the damn thing working.

Then I realised that you had to put in the second controller port.

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Yami CJMErl
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Post by Yami CJMErl »

Today's update is a new (unless you've been reading the "Hands-On" reports) Assist Trophy: Little Mac.

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