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Wii can't take the heat.

Posted: Sun Feb 25, 2007 10:17 am
by Zeta
Last night I was playing my Wii for an hour and a half and the thing gets pretty hot and shuts off by itself. Apparently a lot of Wiis have internal disconnected fans that cause the system to overheat. Has anyone else had problems like this? Specifically, do you notice air coming out the side of your Wii? Because I'm not really noticing anything blowing outside my vents, but I'm not sure if there should be. I thought it only happened to people who left their Wii connected to the internet all the time, but I don't even have a wireless internet connection for it to use so I'm not sure if it was a one-time fluke or something to be worried about.

Re: Wii can't take the heat.

Posted: Sun Feb 25, 2007 11:10 am
by KitsuneDarkStalker
Zeta wrote:Because I'm not really noticing anything blowing outside my vents
That's what you ALWAYS say in the elevator!


Seriously though.... I think your Wii might be fine, I knew the Dreamcast blew out hotter than what I expected.


Of course my Dreamcast died but, you get the drift. Ha ha, "get the drift", get it? Cuz it blows, it like drifts in...never mind. -_-

Posted: Sun Feb 25, 2007 12:35 pm
by EmeraldGuardian
My Wii's never done that and I have a wireless connection by the way. The only problem I really have is the batteries. They die too frikkin soon.

Either it was a one time screw up or your system's no good.

Posted: Sun Feb 25, 2007 12:42 pm
by WW
I've never had this problem with my Wii, the only thing that bugs me is that I have to change the batteries in my remote too much.

Posted: Sun Feb 25, 2007 2:26 pm
by Locit
No fan problems here. As for batteries, I got rechargables and they seem to die a hell of a lot less than normal ones did. Plus they save me monies.

Posted: Sun Feb 25, 2007 2:49 pm
by Green Gibbon!
Hasn't Nintendo released an official rechargable battery pack yet? Certainly they must have plans to do so?

Posted: Sun Feb 25, 2007 2:50 pm
by Yami CJMErl
I think NyKo or MadCatz has released/will release something along those lines...

Posted: Sun Feb 25, 2007 3:46 pm
by Green Gibbon!
I do hope you're being sarcastic.

Posted: Sun Feb 25, 2007 3:51 pm
by Shadow Hog
No, they really are. I'd prefer an official solution, but as of now, I don't believe Nintendo has any [public] plans.

Posted: Sun Feb 25, 2007 3:51 pm
by Segaholic2
I can't tell if <i>you</i> are or not, so here it is: http://www.ebgames.com/product.asp?product%5Fid=802574

Posted: Sun Feb 25, 2007 4:12 pm
by Green Gibbon!
I mean I don't doubt that Nyko and Mad Catz have such products in development to go along with their Rechargable PS2 Ass Pak Extension Cables w/ Dummy Buttons Labelled With Outrageous Phrases Like Turbo-Cyber-Continuum-Switch (N64 compatible, of course) - I mean I hope he's being sarcastic in suggesting that I would consider using a Nyko or Mad Catz product for anything other than stabilizing my work table with the wobbly leg.

Posted: Sun Feb 25, 2007 4:30 pm
by Yami CJMErl
It was just a sugestion--I never said it was a GOOD one.

Posted: Sun Feb 25, 2007 5:03 pm
by Light Speed
I'm pretty sure Nintendo is making one as well. It'll be out by the end of March, but I think it is in direct response to the Nyko and Mad Catz charge station. I could be wrong though cause I can't seem to find any evidence of it although I swear I remember reading about it and finding it on ebgames.com. Now I can't do either.

Edit: This might be it actually, but I can't find any evidence that it is first party after briefly skimming it.

Posted: Sun Feb 25, 2007 5:13 pm
by Segaholic2
It's made by Thanko, learn to read.

Posted: Sun Feb 25, 2007 7:52 pm
by Arcade
Ok, any more problems about the Wii I should know? Besides having the buy the normal joypad as an extra...

Posted: Sun Feb 25, 2007 8:38 pm
by Light Speed
That's not a problem, just use your Wavebird.

Posted: Sun Feb 25, 2007 8:53 pm
by KitsuneDarkStalker
For all you Wii owners, can you use your Gamecube controllers to play Virtual Console games?

Because I prefer the Hori Digital Controller (on top):
Image


To the Wii Classic Controller:
Image

Posted: Sun Feb 25, 2007 9:02 pm
by Baba O'Reily
I'm pretty sure you have to use the classic, as certain games won't register anything but the classic, and you'd need C-stick functionality.

Posted: Sun Feb 25, 2007 9:09 pm
by KitsuneDarkStalker
Baba O'Reily wrote:I'm pretty sure you have to use the classic, as certain games won't register anything but the classic, and you'd need C-stick functionality.
WTF? That's fucking stupid then. Fuck the Wii.

LOL.....Wiifucker....lol...too much sugar...need to sleep....

Posted: Sun Feb 25, 2007 10:09 pm
by Yami CJMErl
Funny, *I* have no problems playing VC games with my Wavebird--It works fine with both Link to the Past and Mario Kart 64...

Posted: Sun Feb 25, 2007 10:11 pm
by KitsuneDarkStalker
Well if it woirks then, that would be the best thing ever.

(Except having a Saturn 6-button pad Wii controller...)

Posted: Sun Feb 25, 2007 10:19 pm
by gr4yJ4Y
Yeah, I've played my Wii for like 7 hours straight. It's probably not too healthy for me, but my machine has been running fine.

And the Gamecube controllers (Wavebird without wires and no rumble or regular with wires and... mostly no rumble) have worked for every VC game that was out as of umm... New Years.

Posted: Sun Feb 25, 2007 10:48 pm
by Esrever
Everything on the Virtual Console supports the Gamecube controller, but some games are incompatible with the Cube's button placement.

For example, in Donkey Kong Country it's impossible to hold down the run button (y) and the jump button (b) at the same time without also pressing the switch character button (a). That basically renders the game completely unplayable.

The Wii that I own gets pretty hot when it is turned off and running Connect 24. But it's cool to the touch when it's powered on, even after a few hours of play.

Posted: Sun Feb 25, 2007 11:01 pm
by Shadow Hog
Nintendo's control layouts for the VC have been pretty retarded in general. I know what they're trying for (getting the button names to match up) but it often winds up with some very awkward layouts, where jump is on the right and shoot is on the bottom, or running SNES games on GameCube controllers where jump in on the left, whilst running is on the right, and A does something completely different...

In short, Nintendo needs to make the controls customizable, for ALL games. Period. That way, they can bypass the "button names don't match" argument with "you set it up that way, so get over it". Because, honestly, on the VC controller, y should be "b" for the NES, whilst b should be "a" for the NES. It's just much, MUCH more comfortable to play with.

Posted: Mon Feb 26, 2007 1:44 am
by Light Speed
I actually heard that the GameCube controller supports more games on the Wii than the classic controller. I think that is just because the classic is for VC, while the GC is for GC games and the VC. Sucks about that button customization though.