Blatant Sonic Rip Off (With Health Conscious Message!)

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Locit
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Blatant Sonic Rip Off (With Health Conscious Message!)

Post by Locit »

Sure you can rip off Sonic, but dammit, you'd better have an original way of doing it. One such way would be to give your clone an educational slant. This is exactly what Snack Dash! does!

A helpful comparison!

eBee dBee = Sonic

Carrots, apples, water = rings

Badniks = Baddies (children with candy, vending machines)

Spikes = spikes

Red springs = red springs

Loops = loops

Spin jump = spin jump (seriously)

However, Snack Dash! goes above and beyond by introducing the concept of "junk food". If you collect candy, chips, or soda you will have to push A and S in rapid succession to do push-ups or risk staying a fat slob! And you don't want that, do you? Eh? Fattie? Oink oink, fattie!

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Wooduck51
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Post by Wooduck51 »

Unimaginative bastards, spin-dash even.

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SegaSonic
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Post by SegaSonic »

The checkered design and funky music is also present...man, they have secret passages and everything!

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Post by TapamN »

Wow. Level design and controls are pretty good. No running into spikes without warning (skull sign posts). I haven't been killed by bottomless pits three times in a row yet. The bouncing of walls is odd, but well done.

My only complaint would be the slope physics. It beats the Advance games.

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Post by MegaKitsune »

Who made the music for this?

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Heroic One
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Post by Heroic One »

That's racist against fat people. :sad:

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Post by MegaKitsune »

It's blubberacist!â„¢

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Hybrid
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Post by Hybrid »

Best Sonic game in years.

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Post by Opa-Opa »

Suddenly I remember Jazz Jackrabbit.

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Plorpus III
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Post by Plorpus III »

I was going to make the obligitory "it's better than anything Sonic Team's made recently" comment, but I see I was beaten.
But while it may seem like a cute little game, just wait 15 years. eBee dBee will have to fight against an evil snackfood-devouring demon that is sealed away inside a princess who is also an animal or something and space time raping and aliens and thousands of shitty characters and bottomless pits and glitches and oh god I just sorta made the same kind of joke anyway.

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Post by Professor Machenstein »

Heh, just look at the character's design. It looks like Sonic, Ristar, Zool and Gunstar Super Red had a foursome and came up with this guy. eBee dBee, eh? All this guy needs is digitalized voice acting (courtesy of the Mega-Drive's Yamaha sound chip) and he'll be set.

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Post by MegaKitsune »

Professor Machenstein wrote:All this guy needs is digitalized voice acting (courtesy of the Mega-Drive's Yamaha sound chip) and he'll be set.
That brings up bad memories of a Sega Channel game called Pulse...

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Post by TapamN »

MegaKitsune wrote:
Professor Machenstein wrote:All this guy needs is digitalized voice acting (courtesy of the Mega-Drive's Yamaha sound chip) and he'll be set.
That brings up bad memories of a Sega Channel game called Pulse...
You aren't talking about Pulseman, are you? Pulseman was a really, really, good game. Yes, the acting was kinda of corny, but the game itself should not have bad memories associated with it. You should try something like, "That brings up bad memories of a game called Bubsy..." or something.

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Post by Arcade »

Opa-Opa wrote:Suddenly I remember Jazz Jackrabbit.
Yeah, too bad the green dude died...

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Post by MegaKitsune »

TapamN wrote:
MegaKitsune wrote:
Professor Machenstein wrote:All this guy needs is digitalized voice acting (courtesy of the Mega-Drive's Yamaha sound chip) and he'll be set.
That brings up bad memories of a Sega Channel game called Pulse...
You aren't talking about Pulseman, are you? Pulseman was a really, really, good game. Yes, the acting was kinda of corny, but the game itself should not have bad memories associated with it. You should try something like, "That brings up bad memories of a game called Bubsy..." or something.
Yeah, thatr's the game, and gameplay was pretty good.

I <3 Jazz Jackrabbit 2, amzing gameplay, amazing musix/gfx, it is really my favorite 2D platformer.

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cjmcray
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Post by cjmcray »

I think it's more of an homage (or parody) to Sonic than a ripoff.

I thought it was pretty fun. If you get too fat, you have to do some push-ups. ha. There's an original concept for a game.

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Post by Rolken »

Ripoff? If I had the chance to get paid to make a Sonic fangame I'd definitely take it.

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Post by jenkins »

I guess I'm not the only one who enjoyed it. Sonic Team could definitely learn a thing or two from this.

Any info on how the game makers got away with it, though? Surely some Sonic fans other than us had played it, and some of them may have tipped off Sega.

Then again, Sega probably doesn't give a damn.

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Gaz
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Post by Gaz »

Are you talking about the same Sega who the sued the companies who made and published The Simpsons: Road Rage for ripping off Crazy Taxi?

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Shadow Hog
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Post by Shadow Hog »

Those companies were making a profit off the rip-off, however. These ones... I wouldn't know for sure, but it doesn't seem they're for-profit.

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Post by SegaSonic »

This game reminded me when Sonic was less serious and more lighthearted in the past.

And even if it was aimed for kids, its still was fully enjoyable for all ages.

Im glad I wasted my childhood with the old Sonic, starting with Sonic 1 in 1991.

can you imagine all the new kids born in this era? they must thing Genesis games are like atari games are to us. Althought I got to play atari when I was a kid and what can I say, it was games that never ended and had no point.

gee, I really dont know how to get my point across. :PB:

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Post by Baba O'Reily »

Hate the music, neat game though.

Certainly worth two or three plays. Damn you, soda cans!

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SegaSonic
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Post by SegaSonic »

Bad music eh? and there goes my hype.

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