This just in . . .
This just in . . .
Yeah, Chaotix actually is worse than Sonic Heroes. It's like Sonic Heroes, done in 2D, with any redeaming features taken out. Bad art, bad gameplay, stupid concept.
Ugh. I can't beleive I was willing to shell out 130 bucks for thise when I was a kid. I'm kind of glad the 32X was a glitchy piece of trash now.
Ugh. I can't beleive I was willing to shell out 130 bucks for thise when I was a kid. I'm kind of glad the 32X was a glitchy piece of trash now.
- Plorpus III
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If I may ask, why exactly do people like to compare Chaotix with Sonic Heroes? Apart from both of them being clunky games forcing you to manage multiple characters at a time, the gameplay of both are completely different. Chaotix is about navigating levels with you connected to a bungie cord and a second player, whilst Heroes is about switching characters to overcome certain obstacles.Zeta wrote:Chaotix actually is worse than Sonic Heroes. It's like Sonic Heroes, done in 2D
Chaotix is plenty fun if you know how to properly use the bungie cord. When done right, you can use your partner to launch yourself 50 feet into the air, or even catapult yourself halfway across the stage.
In fact, I daresay I wouldn't mind if the bungie gimmick were reused in a later title, but knowing Sonic Team, it wouldn't be a pretty sight. Especially in 3D.
In fact, I daresay I wouldn't mind if the bungie gimmick were reused in a later title, but knowing Sonic Team, it wouldn't be a pretty sight. Especially in 3D.
Last edited by Ritz on Tue Dec 13, 2005 3:49 pm, edited 1 time in total.
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- Frieza2000
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I suspect Heroes would've been a lot better and less confusing if you just started with Speed Formation and a couple of basic moves and had to collect the other team abilities by performing in-level subquests. "You've unlocked Flight Formation" - followed by an explanation. This would've encoraged backtracking through the levels and more clever level design.
I don't know how to read, but I've got a lot of toys
I suspect Heroes would have been better if they just scrapped the whole team-play concept altogether. In terms of what the levels actually looked like (not how they played), it probably looked the most like a Sonic game out of all the 3D titles, but controlling 3 characters at once was glitchy, tedious. and ruined it.
- Crazy Penguin
- Drano Master
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Chaotix:
Great art direction
Great music
Great Special Stages
Great character designs
Great concept
Too bad the level design was non-existent (felt like I was playing some kind of beta test version), as was the learning/difficulty curve (a lot due to the random stage selection), the control scheme was erratic (the rubber band should have been a special move, not a permanent feature), all the characters played the same, there was little feeling of challenge (it would take great effort to lose a life) and the standard enemies were forgettable.
It's a damn shame to see so much good stuff go to waste on a bad game.
Great art direction
Great music
Great Special Stages
Great character designs
Great concept
Too bad the level design was non-existent (felt like I was playing some kind of beta test version), as was the learning/difficulty curve (a lot due to the random stage selection), the control scheme was erratic (the rubber band should have been a special move, not a permanent feature), all the characters played the same, there was little feeling of challenge (it would take great effort to lose a life) and the standard enemies were forgettable.
It's a damn shame to see so much good stuff go to waste on a bad game.
- James McGeachie
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Heroes is easily better than Chaotix as far as I'm concerned. At least at points Heroes provided me with something that came close to resembling fun and I actually cared enough to finish the game, even if it did take me a year of casual play to do so.
Chaotix, on the other hand, I doubt I'll ever touch again. The ring gameplay is northing short of a travesty in its execution and I'm amazed it was given the green light. I'm probably more likely to beat Sonic 3D, a game over which I'd rather sandpaper my eyes than play again, than I am to ever even get halfway through Chaotix.
Chaotix, on the other hand, I doubt I'll ever touch again. The ring gameplay is northing short of a travesty in its execution and I'm amazed it was given the green light. I'm probably more likely to beat Sonic 3D, a game over which I'd rather sandpaper my eyes than play again, than I am to ever even get halfway through Chaotix.
- Omni Hunter
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The fact is that Chaotix was created as a showcase game, remember, it was released quite early on and let's face it, sometimes the first games on a console don't look great to be honest.
Also, Heroes was was on the other end of the scale, it was released on multiple consoles when the Xbox, PS2 and Gamecube were quite old. If Sega had the time (and balls) to do all that then the product should be of a good standard, otherwise it's just false confidence.
All we got out of Heroes was a substandard game when there was the ability to make graphically better games.
Gameplay-wise, it's not too bad but like Chaotix it could have been more polished.
Also, Heroes was was on the other end of the scale, it was released on multiple consoles when the Xbox, PS2 and Gamecube were quite old. If Sega had the time (and balls) to do all that then the product should be of a good standard, otherwise it's just false confidence.
All we got out of Heroes was a substandard game when there was the ability to make graphically better games.
Gameplay-wise, it's not too bad but like Chaotix it could have been more polished.
Whoa. I've never played Chaotix but I'd heard it was fairly run-of-the-mill, but you guys are arguing about wether it's better than Heroes???
The fact that I've never played it has always been a major annoyance. I've always wanted to. If it had been on Gems I would've got it on release day rather than waiting so long. It just looked cool in screenshots. Closest I've come is that wierd Sonic/Tails development game doing the rounds on Emulator sites.
So, it is actually terrible? Rats.
The fact that I've never played it has always been a major annoyance. I've always wanted to. If it had been on Gems I would've got it on release day rather than waiting so long. It just looked cool in screenshots. Closest I've come is that wierd Sonic/Tails development game doing the rounds on Emulator sites.
So, it is actually terrible? Rats.
- Light Speed
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That statement right there just made me realize how pointless this whole thread is. We are arguing about which game sucked more, who cares, they both sucked!Dunjohn wrote:Whoa. I've never played Chaotix but I'd heard it was fairly run-of-the-mill, but you guys are arguing about wether it's better than Heroes???
- Koosh Koosh!
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If you ever happen to emulate it, be sure to have a controller hooked up. The control scheme is even more cumbersome with a keyboard.Dunjohn wrote:Whoa. I've never played Chaotix but I'd heard it was fairly run-of-the-mill, but you guys are arguing about wether it's better than Heroes???
The fact that I've never played it has always been a major annoyance. I've always wanted to. If it had been on Gems I would've got it on release day rather than waiting so long. It just looked cool in screenshots. Closest I've come is that wierd Sonic/Tails development game doing the rounds on Emulator sites.
So, it is actually terrible? Rats.
- Tsuyoshi-kun
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Youre the man! Chaotix is Good depending on How good are you! Heroes is crap, Plus atleast the Story in Chaotix was way cooler and didnt suck, and it had this Sonic CD atmosphere you cant deny, and Music that revives your soul...Handsdown its one of the most beautiful games around. its just that people start being crybabies and give up because of the bungie cord, Not like Ritz and I that know how to harness its true power! this game also had a great sense of speed wich was nice! but that was if you knew how to control it. 2 Players its a blast! but only if youre inteligent and youre good friends with player 2.Ritz wrote:Chaotix is plenty fun if you know how to properly use the bungie cord. When done right, you can use your partner to launch yourself 50 feet into the air, or even catapult yourself halfway across the stage.
In fact, I daresay I wouldn't mind if the bungie gimmick were reused in a latter title, but knowing Sonic Team, it wouldn't be a pretty sight. Especially in 3D.
Plus Mega Metal Sonic Owns..if thats his name! Metal Sonic actually had a decent role in this one, and his final form wasnt shit, it actually looked Demonish! which was Metal Sonic persona in the old games.