Alex Kidd in Miracle World DX

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Alex Kidd in Miracle World DX

Post by Gaz »

It's seems Alex Kidd is the latest Sega franchise to get a revival with a remake of Miracle World.

I'm a little surprised. I figured Alex Kidd would be relegated to appearances in Sega crossover games and retro compilations.It looks similar to the Wonder Boy remake with updated graphics and the option to play it in a retro mode with the original graphics. It seems like this is another case of Sega licensing out the IP and not actually having much involvement with the game. It's been years since I've played the Alex Kidd games but I do remember Miracle World being the best of the bunch and a pretty good game. I'd be curious to see if it holds up and is actually as good as I remember.

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Re: Alex Kidd in Miracle World DX

Post by Jingles »

Is there a reason they're remaking Miracle World specifically? I appreciate that (based on purely anecdotal evidence) it's the most popular instalment by a country mile, but surely the game will already be playable on most platforms where this is being released? It certainly is on Switch and PC through the AGES series, which introduces new features on its own. Are the two versions going be to competing with one another? This seems rather redundant.

If I were these guys, and I didn't want to remake any of the weird non-traditional sequels, I'd have gone for Enchanted Castle instead. There's plenty to update graphically, and it would have been a good chance to "fix" the issues people had with the original game. It certainly would have allowed them to produce more original content, too, with stuff like the vehicles and extra Genesis button to play around with.

I'm only being so needlessly pedantic because, honestly, I think this looks kind of like a cash-in. I'm sure the team is passionate about Alex Kidd (they must be to unearth the IP), but I can't quite see what exactly there is to be excited about from this trailer alone.

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Re: Alex Kidd in Miracle World DX

Post by Cuckooguy »

That Miracle World remake originally started out as a fan game, I remember seeing it years ago. So it started out as a passion project and somehow Sega supported it, I wonder who approached who?

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