Search found 493 matches

by Owen Axel
Fri Dec 05, 2008 4:47 pm
Forum: News
Topic: Sonic Unleashed?
Replies: 2471
Views: 781013

Re: Sonic Unleashed?

I have to wonder; is there anyone left who isn't sick to death of quicktime events in damn near every action platformer whatever-you-want-to-call-the-genre? It seems like one of the Wii version's strengths is that you don't have half the game's boss fights reduced to QTE-cycles instead of, oh I don'...
by Owen Axel
Mon Dec 01, 2008 11:07 pm
Forum: News
Topic: Sonic Unleashed?
Replies: 2471
Views: 781013

Re: Sonic Unleashed?

Hey, wow. Cutscenes aren't unskippable in the 360 version after all. You have to press Start 5-6 times in a row. Why? Pressing the button once should do the trick. This way it's more like an easter egg than a standard option.
by Owen Axel
Mon Dec 01, 2008 4:19 am
Forum: News
Topic: Sonic Unleashed?
Replies: 2471
Views: 781013

Re: Sonic Unleashed?

Ah, yes. How to block properly. Blocking genuinely reduces damage to minimal, but only when the block animation is finished, so you have to hold down the block button for like 2-3 seconds before the damage you take is reduced one iota. What I want to know is what was the point of the attack buttons ...
by Owen Axel
Sun Nov 30, 2008 11:05 pm
Forum: News
Topic: Sonic Unleashed?
Replies: 2471
Views: 781013

Re: Sonic Unleashed?

Okay, FUCK this game. Fuck Eggmanland. I got about 40 minutes into the level with seven lives left in hand. I came up to a Sonic section, where you're getting boosted through a tunnel via those air boosters that require you to push the right button to fire them. Also, there are multiple purple blad...
by Owen Axel
Sun Nov 30, 2008 5:25 pm
Forum: News
Topic: Sonic Unleashed?
Replies: 2471
Views: 781013

Re: Sonic Unleashed?

EDIT: By the way, it's Crisis City hard. Trust me. If so, that doesn't sound too terrible, cause it was managable with everybody but Sonic. Okay, Crisis City AND Flame Core played back-to-back with no option to save between and on Hard mode. THAT is Eggmanland. You'd think I'm exagerrating, but I'm...
by Owen Axel
Sun Nov 30, 2008 3:57 pm
Forum: News
Topic: Sonic Unleashed?
Replies: 2471
Views: 781013

Re: Sonic Unleashed?

Sorry, 360. I watched the Wii version of YouTube, and in that one you could reach a goal in seven minutes. The one I just suffered through takes forty minutes, if you're DOING WELL. I stand by the rule that no Sonic level in any game should take longer than 10 minutes, and I would like to finish thi...
by Owen Axel
Sun Nov 30, 2008 12:05 pm
Forum: News
Topic: Sonic Unleashed?
Replies: 2471
Views: 781013

Re: Sonic Unleashed?

FUCK Eggmanland! FUCK Eggmanland! FUCKING piece of shit level!! I can't believe a level in this game feels MORE frustrating than anything I ever saw in Sonic 06. What the hell, man? Spent an hour getting to the end, just to get gang-raped by giants at the very last bit. The idea of having to start t...
by Owen Axel
Fri Nov 28, 2008 4:54 pm
Forum: News
Topic: Sonic Unleashed?
Replies: 2471
Views: 781013

Re: Sonic Unleashed?

Sonic 06 was Sonic Adventure 3.

The above statement says more than enough by itself.
by Owen Axel
Fri Nov 28, 2008 2:34 pm
Forum: News
Topic: Sonic Unleashed?
Replies: 2471
Views: 781013

Re: Sonic Unleashed?

Got the 360 version, and I've got to agree with the previous claims of goodness. This is certainly half of a great game, and the other half is if nothing else tolerable due to the promise of more fun levels to unlock with each shitty level played. I dunno, it's like there's some law against making a...
by Owen Axel
Tue Oct 14, 2008 12:08 pm
Forum: News
Topic: "Sonic Chronicles" trademarked by Sega
Replies: 865
Views: 409712

Re: "Sonic Chronicles" trademarked by Sega

Oh? Then I say by all means go there and post if you like. If the main branch of Bioware gets the idea that their handheld group isn't quite cutting it, then they'd be likely to step in and try to fix things for the better. In fact, a critical look at the credits seems to suggest that that's exactly...
by Owen Axel
Tue Oct 14, 2008 8:08 am
Forum: News
Topic: "Sonic Chronicles" trademarked by Sega
Replies: 865
Views: 409712

Re: "Sonic Chronicles" trademarked by Sega

Well, when Bioware ported Mass Effect to PC, they did listen well enough to fix a few of the more irritating drawbacks of the game (like that goddamned elevator). At least they have the amazing superhuman ability to listen to feedback and fix the parts people complain about, instead of throwing awa...
by Owen Axel
Mon Oct 13, 2008 8:42 am
Forum: News
Topic: "Sonic Chronicles" trademarked by Sega
Replies: 865
Views: 409712

Re: "Sonic Chronicles" trademarked by Sega

Well, when Bioware ported Mass Effect to PC, they did listen well enough to fix a few of the more irritating drawbacks of the game (like that goddamned elevator). At least they have the amazing superhuman ability to listen to feedback and fix the parts people complain about, instead of throwing away...
by Owen Axel
Wed Oct 08, 2008 12:31 pm
Forum: News
Topic: "Sonic Chronicles" trademarked by Sega
Replies: 865
Views: 409712

Re: "Sonic Chronicles" trademarked by Sega

You shouldn't have any trouble at all beating the game at level 15. Might need to use one of those heal-entire-party items, like, once . Incidentally, Sonic Rush Adventure does indeed have S-ranks. They're just as damn near impossible to get as was the case in the first Rush. Shame, too. With the am...
by Owen Axel
Tue Oct 07, 2008 12:07 pm
Forum: News
Topic: "Sonic Chronicles" trademarked by Sega
Replies: 865
Views: 409712

Re: "Sonic Chronicles" trademarked by Sega

You'll want to remember that status ailments are stackable in the game. If Vulnerable 1 doesn't cut it, you need Vulnerable 2 or 3. Either scan twice, or level up the ability. Armour piercing attacks work, but I for one prefer to have everyone be able to do damage.
by Owen Axel
Sun Oct 05, 2008 4:35 am
Forum: News
Topic: "Sonic Chronicles" trademarked by Sega
Replies: 865
Views: 409712

Re: "Sonic Chronicles" trademarked by Sega

Yeah, it took me forever as well to figure out that my poor performance in battle was completely due to my ignoring the non-highlighted text in equipment description that mentions armour and damage. Armour and damage are by far the most important stats in the game, and both are completely invisible ...
by Owen Axel
Mon May 12, 2008 10:12 pm
Forum: News
Topic: Sonic Unleashed?
Replies: 2471
Views: 781013

Re: Sonic Unleashed?

You know what game also had great music? Sonic 06.
by Owen Axel
Sat May 10, 2008 6:54 am
Forum: Open Forum
Topic: Kid Lucifer
Replies: 37
Views: 8700

Re: Kid Lucifer

and also the "Turrican" franchise. Which is one close to my heart, and reason for dread. Factor 5 managed to systematically identify all of the greatest aspects of the Turrican series and remove them sequel by sequel. Turrican 1 was a phenomenal platformer with gigantic explorable levels and music ...
by Owen Axel
Fri May 09, 2008 1:58 pm
Forum: News
Topic: Sonic Unleashed?
Replies: 2471
Views: 781013

Re: Sonic Unleashed?

Bitching in a Sonic game discussion forum? Heaven forfend! I kept my mouth shut about this out of some respect until now, because at this point it's blowing up way beyond the threshold of common sense. Yes, that certainly justifies stomping into discussions solely for the sake of telling people the...
by Owen Axel
Fri May 09, 2008 12:45 pm
Forum: News
Topic: Sonic Unleashed?
Replies: 2471
Views: 781013

Re: Sonic Unleashed?

Bitching in a Sonic game discussion forum? Heaven forfend! You know what, I'll go for the fair point for once. If Sonic Adventure 2 hadn't altered my favourite gameplay dynamic in such a way that it was no longer possible to utilise it in the same fashion as before and thus greatly reduce my enjoyme...
by Owen Axel
Thu May 08, 2008 1:38 pm
Forum: News
Topic: Sonic Unleashed?
Replies: 2471
Views: 781013

Re: Sonic Unleashed?

So, yeah. I agree with the claim that SA2 sucked ass. Just the fact that they gave Sonic a stationary spin attack is proof enough that the creators had already back then lost every clue they had about what sort of franchise they were supposed to be dealing with. I mean, stationary attack? What the ...
by Owen Axel
Thu May 08, 2008 12:08 pm
Forum: News
Topic: Sonic Unleashed?
Replies: 2471
Views: 781013

Re: Sonic Unleashed?

SA2 crippled the fluid Sonic gameplay of its predecessor and started the trend of having every single level be a string of platforms stretched across a level-spanning bottomless pit, and copy-paste obstacles from start to finish. Adventure gave you 1 whale chase, 1 tornado climb, a casino with 3 wil...
by Owen Axel
Wed May 07, 2008 1:14 pm
Forum: News
Topic: "Sonic Chronicles" trademarked by Sega
Replies: 865
Views: 409712

Re: "Sonic Chronicles" trademarked by Sega

Well, to be fair, I tend to define RPGs as games where you roleplay as somebody (hence the abbreviation), and when you slap that rock-hard requirement on the list of console RPGs what you're left with tend to have really good storylines and engaging gameplay because between cutscenes you're still fo...
by Owen Axel
Tue May 06, 2008 10:40 pm
Forum: News
Topic: "Sonic Chronicles" trademarked by Sega
Replies: 865
Views: 409712

Re: "Sonic Chronicles" trademarked by Sega

If I know Bioware the story will be superb while the gameplay will be excellent in theory but lacking in execution. But that's okay. This is one time I'll care more about the plot than the gameplay. I mean, it's an RPG. That's what you do, unless you happen to be playing Seiken Densetsu 3 somehow, b...
by Owen Axel
Mon Apr 28, 2008 1:09 pm
Forum: News
Topic: Sonic Unleashed?
Replies: 2471
Views: 781013

Re: Sonic Unleashed?

it was really easy for me to mis-time a jump or fall off the path to my doom. Fuck, fuck fuck FUCK fuck!! Expletive, noun, adjective, verb, and preposition in order. Sonic CD and Sonic 3, what have they got in common? Bottomless pits appear once only in only one level of each game (though there mig...
by Owen Axel
Sat Jul 28, 2007 8:49 am
Forum: Open Forum
Topic: Attention New Members
Replies: 484
Views: 286949

4 ounces.