Search found 1513 matches

by Isuka
Thu Apr 14, 2011 3:14 pm
Forum: Open Forum
Topic: Fictional D-pads
Replies: 38
Views: 16525

Fuck yeah, bsnes 077 is out and scanlines are back! There are only three different values, but it's better than nothing.
by Isuka
Wed Apr 13, 2011 5:01 pm
Forum: News
Topic: Sonic Generations
Replies: 1175
Views: 1266353

No, and that's my biggest problem, I'm generally happy the way I am. I definitely don't feel like having psychotherapy sessions for at least some six months just for fucking driving.

But I'm conscious it IS bad, and my lifestyle is NOT "normal", so...
by Isuka
Wed Apr 13, 2011 3:38 pm
Forum: News
Topic: Sonic Generations
Replies: 1175
Views: 1266353

Wow... why is it that I'm not that surprised, or at least not as surprised as I think I should be? SCD era Sonic is the definitive "tough and heroic" Sonic to me. Seconded. Later depictions in 3/Knuckles and Jam are a tad bit too much on the cartoony side, but that one is perfectly balanced. Knuckle...
by Isuka
Sun Apr 10, 2011 6:18 pm
Forum: News
Topic: Sonic Generations
Replies: 1175
Views: 1266353

Whatever guys. He's cute as fucking shit. Stamp me on the forehead with "idiot" because I'm totally on board. See? They have us by the balls. There's no way for this series to ever get its shit straight, the nostalgia factor is simply unbeatably high. One simple teaser and it's back to the fucking ...
by Isuka
Tue Apr 05, 2011 1:21 pm
Forum: News
Topic: Sonic Generations
Replies: 1175
Views: 1266353

Hobby Consolas published a few, very nice Sonic pics by Eva Richarte Prieto, the girl who made that one funny Sonic Adventure comic adaptation.

And something tells me they'll try to come up with something like this.
by Isuka
Thu Mar 24, 2011 7:58 am
Forum: News
Topic: Super Sonic Galaxy
Replies: 1064
Views: 439060

I just remembered that those anti-gravity drums in Final Chase do fuck up your controls and, due to being an outer space stage, may result in unfair deaths. There are also control issues due to gravity shifting in some parts of Mad Space, namely the capsule-like planet. Which is fine, except in this...
by Isuka
Wed Mar 23, 2011 5:09 pm
Forum: Open Forum
Topic: GHZ Museum/Encyclopedia fact checking & ect. thread
Replies: 202
Views: 173222

Oh, okay then. That would also explain why Shadow can use Chaos Control to warp ahead of Sonic during the last battle/race in Adventure 2's Hero story. Sonic has the fake emerald, but Shadow faces him empty-handed.

Thanks, guys!
by Isuka
Wed Mar 23, 2011 4:50 pm
Forum: News
Topic: Super Sonic Galaxy
Replies: 1064
Views: 439060

Oh guys, you can't be so serious 'bout those pet peeves. There are camera issues everywhere in the game, but generally it's not really that what keeps you from backtracking to the pedestals in the Sonic/Shadow stages, it's the stage design itself. You're supposed to find out where the pedestal is, l...
by Isuka
Tue Mar 22, 2011 2:25 pm
Forum: Open Forum
Topic: Archie Sonic Reboot
Replies: 85
Views: 35091

Yeah, if anything, Uekawa's stylization of the videogame characters merges better with the Archie ones, plus the the Archie artists' work towards that end. I disagree. I think if you took a light-hearted wacky adventure with occasionally very brief serious spot moments you hit the tone right. See: O...
by Isuka
Tue Mar 22, 2011 2:02 pm
Forum: News
Topic: Super Sonic Galaxy
Replies: 1064
Views: 439060

I don't really look at Adventure 2 as a source of good ideas. When thinking about newer games (i.e. any and all games after Adventure 2), I kinda did the opposite: I looked at it to see what I didn't want in the next Sonic games. Back in the day I somewhat took the series' positive evolution as gran...
by Isuka
Tue Mar 22, 2011 4:47 am
Forum: News
Topic: Super Sonic Galaxy
Replies: 1064
Views: 439060

Even those speed stages, that a good chunk of the fanbase believe should be the framework for games to come, play extremely dodgy at best today. Haven't played the PS360 one, but I can totally agree on the Wii/PS2 one here. I'm not going to claim that SA2 is anywhere nearly as terrible as 06 becaus...
by Isuka
Mon Mar 21, 2011 6:26 pm
Forum: News
Topic: Super Sonic Galaxy
Replies: 1064
Views: 439060

And despite what SA2 /06 apologists will claim Now, I haven't yet had a chance to try out Wii's Colors, but this is just wrong. You simply can't put these two titles on the same level. There's a number of things in Adventure 2 that are simply wrong, and they just get worse in 06 (and Shadow the Hed...
by Isuka
Sat Mar 19, 2011 9:06 am
Forum: Open Forum
Topic: BARF
Replies: 3
Views: 2471

(No Imagination) wrote:Beating gangs of real people online? Yes please.
Oh, that reminds me, we haven't discussed Platinum Game's next project yet.

http://maxanarchy.jp/

I'll try out RCR, looks fun and I read good comments about it.
by Isuka
Sat Mar 19, 2011 9:01 am
Forum: Open Forum
Topic: Archie Sonic Reboot
Replies: 85
Views: 35091

Two words: Green. Eyes. Now seriously, I came to the conclusion there's no way to make the Sonic universe work in a stable, long-running comic series, or an animated series or whatever. The games' plots are barely enough for OVAs or one-shots and stuff. They could hire, I don't know, Kazuyuki Hoshin...
by Isuka
Wed Mar 16, 2011 2:54 pm
Forum: Open Forum
Topic: Massive tsunami hits Japan (JARED MATTE MEMORIAL THREAD,RIP)
Replies: 122
Views: 59911

Segaholic2 wrote:Glad you're okay. Good luck with your ass-wiping situation.
Ditto, it sounds like you're gonna have it rough...

In any case, it's a relief for you to be among us again.
by Isuka
Tue Mar 15, 2011 6:01 pm
Forum: Open Forum
Topic: Massive tsunami hits Japan (JARED MATTE MEMORIAL THREAD,RIP)
Replies: 122
Views: 59911

Local news, unreliable and exaggerated as they may be, say that readings of radiation in Tokyo are about a hundred times above normal values, like everyone there is getting a free X-ray CT.

And that's Tokyo, a good 150 miles from Fukushima...
by Isuka
Sun Mar 13, 2011 12:48 pm
Forum: Open Forum
Topic: GHZ Museum/Encyclopedia fact checking & ect. thread
Replies: 202
Views: 173222

At least ten times, from start to finish.

Out of extreme cynicism autism.
by Isuka
Sun Mar 13, 2011 11:41 am
Forum: Open Forum
Topic: GHZ Museum/Encyclopedia fact checking & ect. thread
Replies: 202
Views: 173222

Hey, while we're discussing inconsistencies, there's something I've just noticed and haven't seen mentioned before. In Shadow the Hedgehog's The Last Way stage, you can defeat the Black Arms, charge the hero gauge and use Chaos Control to proceed through otherwise insourmountable obstacles, and also...
by Isuka
Sat Mar 12, 2011 6:13 pm
Forum: Open Forum
Topic: Massive tsunami hits Japan (JARED MATTE MEMORIAL THREAD,RIP)
Replies: 122
Views: 59911

Crisis wrote:Quick! Hide the thread!
Haha, yeah, or else it's gonna be very embarrassing!

Awesome news Spazz, thank you very much.

EDIT: キタ━━━━(゚∀゚)━━━━ッ!!!!
by Isuka
Sat Mar 12, 2011 4:56 pm
Forum: Open Forum
Topic: Massive tsunami hits Japan (JARED MATTE MEMORIAL THREAD,RIP)
Replies: 122
Views: 59911

Good to hear that, it's a relief.
by Isuka
Fri Mar 11, 2011 1:32 pm
Forum: Open Forum
Topic: Massive tsunami hits Japan (JARED MATTE MEMORIAL THREAD,RIP)
Replies: 122
Views: 59911

This is the first thing I thought about when I heard the news while at work. I really hope GG!'s okay. A local news radio station got in contact with a Spanish journalist in Tokyo, he said every single multi-storey building there was still standing. Hope he was at a high place and/or far enough from...
by Isuka
Mon Mar 07, 2011 4:43 pm
Forum: Open Forum
Topic: Kuta paid 300 dollars for this
Replies: 24
Views: 8748

"Richard Kuta cancels his Sonic fan film, throws support toward Eddie Lebron project. More soon."

According to TSSZ News bulletin.
by Isuka
Mon Mar 07, 2011 12:45 pm
Forum: Open Forum
Topic: The DS gazes also into you
Replies: 70
Views: 25056

I think there's still a bit of a gap between what you can do on a portable device and a home console device , so I can't say for certain that there wouldn't be, say, a Nintendo 3DS XL at some point in the future, and I wonder how big that XL would need to be in order for it to replace something lik...
by Isuka
Sat Mar 05, 2011 6:24 pm
Forum: Open Forum
Topic: Fictional D-pads
Replies: 38
Views: 16525

I've often felt that the scanlines in emulated games don't look right to me, and rather than just getting the visual effect of "this has scanlines" (or not seeing it at all) I end up seeing patterns in them, like in Isuka's post from nearly two years ago up there, they seem to be "grouped" in horiz...
by Isuka
Sat Mar 05, 2011 12:42 pm
Forum: Open Forum
Topic: Fictional D-pads
Replies: 38
Views: 16525

Don't sweat it, it's alright. The scanlines thing has to do with the way the games were designed, the way they were meant to be played. While NTSC filters introduce artifacts that were originally just the fault of the RF and composite video interfaces (vastly used in USA and Europe), scanlines are a...