I was searching a little about GW: RE and I found out that it has no bosses. That's a pity, they could've done some interesting ones with the gameplay mechanics. Maybe when we get a Treasure GW-clone there'll be some...
Oh, and about that, are there any news on the new shooter or anything?
Search found 1513 matches
- Tue Jun 12, 2007 6:58 am
- Forum: Open Forum
- Topic: Pac to the future
- Replies: 15
- Views: 5208
- Mon Jun 11, 2007 9:52 am
- Forum: Open Forum
- Topic: Pac to the future
- Replies: 15
- Views: 5208
Re: Pac to the future
That and the techno soundtrack sounds like Mizuguchi's Pac-Man. If I ever get a 360 I'd like to go for this and GW. Maybe even Lumines Live! too, since I'm having a problem too many to find the PS2 version down here.Green Gibbon! wrote:(...)There's a sense of rhythm here the series has never had before(..)
- Mon Jun 11, 2007 9:44 am
- Forum: News
- Topic: Sonic the Hedgehog 2 coming to Wii and Xbox 360
- Replies: 46
- Views: 66850
- Sat Jun 09, 2007 7:53 pm
- Forum: News
- Topic: Sonic the Hedgehog 2 coming to Wii and Xbox 360
- Replies: 46
- Views: 66850
- Sat Jun 09, 2007 11:01 am
- Forum: Site Updates
- Topic: All out of piggies
- Replies: 110
- Views: 128156
- Fri Jun 08, 2007 8:22 am
- Forum: News
- Topic: Sonic the Hedgehog 2 coming to Wii and Xbox 360
- Replies: 46
- Views: 66850
Well, maybe Capcom could up the framerate while still retaining the game's pace and feel instead of rerelease the same game for the thousandth time, but it's still a good place to take off and see if we can get something like a SFIV, with new designs of old characters a la Garou, or even a whole new...
- Thu Jun 07, 2007 3:58 pm
- Forum: News
- Topic: Sonic the Hedgehog 2 coming to Wii and Xbox 360
- Replies: 46
- Views: 66850
I thought this thread was going to be about a sequeal to S2k6. Just because he mentioned the Wii before the Xbox I supposed that it was the Mega Drive game (that and the lower case "t"). But maybe he did it on purpose just to wreak some havoc... Dear Lord forbid. And I think just like Locit (infact...
- Thu Jun 07, 2007 5:36 am
- Forum: Open Forum
- Topic: Favorite alternative Sonic media form.
- Replies: 41
- Views: 12885
Oh, this reminded me, has anyone seen those mangas at the Museum? The second one looks, like, really crappy, but maybe the first is any good?
Also, I forgot about that music vid of m-flo, pretty cool and weird stuff.
EDIT: Forget it, here is The Winner.
Also, I forgot about that music vid of m-flo, pretty cool and weird stuff.
EDIT: Forget it, here is The Winner.
- Wed Jun 06, 2007 5:40 am
- Forum: Open Forum
- Topic: Ode to a Sphere (warning: TEXT)
- Replies: 39
- Views: 10482
Well, I nabbed it by pure chance while buying Dawn of Mana and my first impression was that it felt just a little like a merge between Valkyrie Profile and Vagrant Story (of course without any dungeon crawling elements), but I didn't play it much, have loads of games still pending. On the other hand...
- Tue Jun 05, 2007 3:52 pm
- Forum: Open Forum
- Topic: Favorite alternative Sonic media form.
- Replies: 41
- Views: 12885
- Mon Jun 04, 2007 7:54 pm
- Forum: Open Forum
- Topic: The Sonic Syndrome
- Replies: 55
- Views: 15371
On the grinding subject: I'm with Hog in that they can be used for accesing new areas in the same way a simple spin revealed new terrains in the old 2D games (is there anything like that in the Advance games? Last time I played I didn't see any of it in any of the three). It shouldn't be used to mak...
- Mon Jun 04, 2007 7:37 pm
- Forum: "Weekly" Poll
- Topic: Into Dreams
- Replies: 32
- Views: 38380
OK, I'll bite since it was already bumped. I'm much like J4Y, only a bit different: I played the game almost exactly 10 years ago, with one of the first Saturn controllers, the really sucky ones, and I couldn't stand it for more than 15~20 minutes. Also, it was at a friend's house so I couldn't play...
- Mon Jun 04, 2007 6:25 pm
- Forum: Open Forum
- Topic: An interesting article on Sega's downward trend
- Replies: 89
- Views: 25238
Three words: assload of text (the Dreamcast section is still going through some rewriting at the end). For the most part it's pretty obvious that SEGA had a lot more going against it from it's own inner self than from it's competition (actually I don't mean that Sony wasn't an economical threat, but...