Search found 1603 matches

by FlashTHD
Tue Jul 02, 2013 10:57 pm
Forum: Open Forum
Topic: Sonic 1 and 2 getting Sonic CD style remakes
Replies: 100
Views: 118510

Re: Sonic 1 and 2 getting Sonic CD style remakes

And now we all dwell in this ever-deepening pit of regressive, nihilistic "retro" shit and pretend to like it. As if we asked for it. We did ask for it. It's our fault. Sad, but true. I hesitate to completely blame the people they keep listening to though; they don't keep making these terrible games.
by FlashTHD
Fri Jun 28, 2013 1:26 pm
Forum: Open Forum
Topic: Sonic Lost World - Nintendo Exclusive
Replies: 294
Views: 147942

Re: Sonic Lost World - Nintendo Exclusive

Unleashed is the worst, though. It doesn't help that it follows on the heels of a legitimately hard boss and the most goddamn draining level ever. Egg Dragoon isn't particularly hard, it's just pointlessly drawn out with that old "you can't hurt me until I leave my glowing green crotch in your reac...
by FlashTHD
Mon Jun 17, 2013 11:48 pm
Forum: Open Forum
Topic: What are you playing today?
Replies: 655
Views: 251240

Re: What are you playing today?

Addendum: I did still like most of Moonlit Mansion and Redhot Ride in hindsight, but jesus in heaven, those last 2 zones are hardcore fun-killing bullshit.
by FlashTHD
Mon Jun 17, 2013 11:29 pm
Forum: Open Forum
Topic: What are you playing today?
Replies: 655
Views: 251240

Re: What are you playing today?

Lest we forget the first one . I am... bitterly disappointed with ATS. About halfway through the game, everything begins gradually going to crap. Any sense of climactic buildup (something BTS did extremely well) is thrown out the window, and there doesn't seem to be a time-based ending anymore like ...
by FlashTHD
Mon Jun 10, 2013 9:41 pm
Forum: Open Forum
Topic: Mo' hardware, mo' problems
Replies: 80
Views: 51535

Re: Mo' hardware, mo' problems

Just obliterated ? I'd call it reducing the Xbone and Microsoft to a fine dust in the wind. When they spelled out their used game stance (with bullet points!) they had the audience in fucking rapture! And then they posted this clip just to be extra mean. I'm extremely impressed. Sony's marketing guy...
by FlashTHD
Mon Jun 10, 2013 5:31 pm
Forum: Open Forum
Topic: Mo' hardware, mo' problems
Replies: 80
Views: 51535

Re: Mo' hardware, mo' problems

MS also reminded us that Crimson Dragon (from the Panzer Dragoon producer) still existed... by showing the trailer without any audio, nonchalantly moving on as if that didn't just happen, and then having the same thing happen to Battlefield 4's presentation followed by 30 awkward seconds of trying t...
by FlashTHD
Fri Jun 07, 2013 12:24 pm
Forum: Open Forum
Topic: Sonic Lost World - Nintendo Exclusive
Replies: 294
Views: 147942

Re: Sonic Lost World - Nintendo Exclusive

Gameplay video: http://www.youtube.com/watch?v=v7nweiUGh-g I was not expecting much, but I am still underwhelmed. The pacing of the first stage seems erratic, copying Super Mario Galaxy's dreadful approach of segmenting the stage into little planetoids. You are railroaded by speed boosters, then sh...
by FlashTHD
Tue May 28, 2013 4:33 pm
Forum: Open Forum
Topic: Sonic Lost World - Nintendo Exclusive
Replies: 294
Views: 147942

Re: Sonic Lost World - Nintendo Exclusive

The impression I was left with was "let's drag Xtreme out of the closet and see how shamelessly derivative we can be while we're at it". Not particularly inspiring.
by FlashTHD
Tue May 28, 2013 1:05 pm
Forum: Open Forum
Topic: Mo' hardware, mo' problems
Replies: 80
Views: 51535

Re: Mo' hardware, mo' problems

Did you catch this? It's a slightly bigger problem than reaction rates or emotional states being monitored. Valve is conducting biofeedback input experiments too, but as far as we know they aren't considering throwing in with overprotective copyright holders.
by FlashTHD
Mon May 27, 2013 12:19 pm
Forum: Open Forum
Topic: Mo' hardware, mo' problems
Replies: 80
Views: 51535

Re: Mo' hardware, mo' problems

"Microsoft’s new Xbox meets the definition of a surveillance device under some Australian laws". I take it this contraption is not likely to face a warm reception by their government.
by FlashTHD
Fri May 24, 2013 4:43 pm
Forum: Open Forum
Topic: Mo' hardware, mo' problems
Replies: 80
Views: 51535

Re: Mo' hardware, mo' problems

There was a news report I don't know how many months ago that MS was filing a patent for an advanced camera apparatus, which had tracking capabilites of that sort and (IIRC) would collect data based on detected movement. Glad to see nobody over there had the foresight to think better of this in all ...
by FlashTHD
Thu May 23, 2013 12:01 am
Forum: Open Forum
Topic: Mo' hardware, mo' problems
Replies: 80
Views: 51535

Re: Mo' hardware, mo' problems

Henceforth, i'm calling this thing the DudeBro TVBox. Those are, after all, the only qualities Microsoft wanted to present about this machine to the uninitiated, right? Or are they trying to tell everyone they're a cable company now? Seriously? I'm laughing at this mess, but I know i'd be doing just...
by FlashTHD
Wed May 22, 2013 5:54 pm
Forum: Open Forum
Topic: GHZ Museum/Encyclopedia fact checking & ect. thread
Replies: 202
Views: 173149

Re: GHZ Museum/Encyclopedia fact checking & ect. thread

It's been gone since the (highly unsustainable) wiki was deleted. Browse this instead. Gibbon had it current up to Unleashed.

How is GG! doing anyway?
by FlashTHD
Wed May 22, 2013 5:46 pm
Forum: Open Forum
Topic: Sonic ..Excursion?
Replies: 112
Views: 69098

Re: Sonic ..Excursion?

This proto footage from SA made me really sad. Why can't sonic games have big open levels with platforming to explore?! Why can't we have great playgrounds to roll around in and discover secrets?? Budget, time, and what I affectionately refer to as "give-a-damn". In 1998, they only had so much of t...
by FlashTHD
Mon May 20, 2013 2:06 pm
Forum: Open Forum
Topic: Sonic ..Excursion?
Replies: 112
Views: 69098

Re: Sonic ..Excursion?

It's true that searching for the red rings was 100% optional but upon collecting them you unlocked the ability to transform into super sonic in-stage, something that had never been possible in a 3d outing before! Surely that should be enough motivation to engage in a fun activity? The Super Sonic B...
by FlashTHD
Mon May 20, 2013 11:59 am
Forum: Open Forum
Topic: Sonic ..Excursion?
Replies: 112
Views: 69098

Re: Sonic ..Excursion?

I didn't care about the red rings. Too bad for them.

If they are incapable of making a level "expansive" without needing to facilitate it with an easter egg hunt, that's their issue.
by FlashTHD
Mon May 20, 2013 12:55 am
Forum: Open Forum
Topic: Sonic ..Excursion?
Replies: 112
Views: 69098

Re: Sonic ..Excursion?

(And it's the kind of variety fans actually want If it's going to be like Colors, I sure don't! One act takes 2 minutes to clear, the next a 30 second gimmick, the one after that 4-5 minutes, or any combination thereof in aribtrary order. There was no consistency, just 6 unskippable levels of rando...
by FlashTHD
Sun May 19, 2013 9:42 pm
Forum: Open Forum
Topic: Sonic ..Excursion?
Replies: 112
Views: 69098

Re: Sonic ..Excursion?

If anything they could have two game series, one with classic gameplay and one in the modern style. Which is exactly the mentality they've been operating under for the better part of the decade, assuming that they can please everybody with zero compromise. It doesn't work. Splintering your customer...
by FlashTHD
Wed May 15, 2013 10:01 pm
Forum: Open Forum
Topic: Sonic 1.... in 3D
Replies: 10
Views: 8511

Re: Sonic 1.... in 3D

M2's is out. It's an emulator, albeit a crummy one. http://www.youtube.com/watch?v=P8ewJsCIfxE <-- direct video capture http://www.youtube.com/watch?v=IjmPAqNMIIY <-- longer, but handcam I don't know what audio setting these clips were using (prolly whatever the default is), but it sucks. Bad memori...
by FlashTHD
Wed May 15, 2013 6:03 pm
Forum: Open Forum
Topic: Sonic ..Excursion?
Replies: 112
Views: 69098

Re: Sonic ..Excursion?

The characters are really poorly handled. Sonic comes across as an over excited pre-teen suffering from ADD. And an unrepentant, unlikeable asshole at that. Maybe half of it is the fault of the writers, but i'd rather have Jason Griffith's non-acting back than listen to another second of Roger Crai...
by FlashTHD
Mon May 13, 2013 9:09 pm
Forum: Open Forum
Topic: Sonic 1.... in 3D
Replies: 10
Views: 8511

Re: Sonic 1.... in 3D

M2's version is part of a larger series of 3DS ports, so it probably comes down to when Sega contracted them compared to Taxman and Stealth. Still disappointing, and bound to conflict with future re-releases if M2 doesn't get the 3DS ones to themselves.
by FlashTHD
Wed May 08, 2013 4:50 pm
Forum: Open Forum
Topic: Sonic 1.... in 3D
Replies: 10
Views: 8511

Re: Sonic 1.... in 3D

Oh right, it's got the spindash. Well, no telling what they've based this on then.
by FlashTHD
Wed May 08, 2013 4:34 pm
Forum: Open Forum
Topic: Sonic ..Excursion?
Replies: 112
Views: 69098

Re: Sonic ..Excursion?

I'm not 100% sure, but I think the Sonic Unleashed team was staffed by people fresh from University. Obviously this one example cannot be used to discredit the idea of hiring younger developers, but it again highlight Sega's recruitment woes. That reminds me, Yoshihisa Hashimoto (the fairly enthusi...
by FlashTHD
Wed May 08, 2013 4:19 pm
Forum: Open Forum
Topic: Sonic 1.... in 3D
Replies: 10
Views: 8511

Re: Sonic 1.... in 3D

I'm led to believe this is some sort of emulation, from the screenshot of the stage select. Good luck rigging up a Genesis ROM with native widescreen! Letterboxing it is perfectly fine by me, but you'd think based on M2's previous ports , they'd have come up with some kind of nice eye candy for the ...
by FlashTHD
Sat May 04, 2013 1:47 pm
Forum: Open Forum
Topic: Sonic ..Excursion?
Replies: 112
Views: 69098

Re: Sonic ..Excursion?

Rob-Bert wrote:I still wonder if they deliberately designed the stages that way so they wouldn't have to actually work on refining the physics. Sonic doesn't even ball up when he jumps anymore.
Wow, that sure is a problem with the physics >_>