Search found 230 matches

by Xyton
Tue Feb 12, 2008 1:47 am
Forum: Open Forum
Topic: Sonic level design, a discussion.
Replies: 102
Views: 45416

Re: Sonic level design, a discussion.

Personally, I like the Sonic Adventure model for 3D Sonic games. There are action stages for the zoom parts and adventure fields for the slower in-betweens or just finding emblems or what have you. The idea of a fully free-roaming Sonic game just... doesn't seem like it would work to me. Sonic games...
by Xyton
Tue Feb 12, 2008 12:41 am
Forum: Open Forum
Topic: The pinkslips cometh
Replies: 29
Views: 7387

Re: The pinkslips cometh

If they're laying people off, I can see one of a few possibilities happening: The best outcome would if Sonic was given to someone that remembers how to make a really high-quality game and we'll get something awesome. Of course, that's the optimist in me speaking and I don't exactly expect that to h...
by Xyton
Wed Jan 23, 2008 11:46 pm
Forum: Open Forum
Topic: Plumbers . . . IN SPACE
Replies: 120
Views: 31155

Re: Plumbers . . . IN SPACE

Actually, it was the standard scattered-throughout-the-level collect-a-thon purple coin stages that I didn't really enjoy. Like the first bee stage! It takes forever to round them all up, but if you fall off the side even once you have to start over. Seconded -- more because of the starting over th...
by Xyton
Wed Dec 26, 2007 3:53 am
Forum: News
Topic: Iizuka acknowledges demand for Burning Rangers on Wii
Replies: 36
Views: 56840

Re:

Isuka wrote:Anyone here bothered in trying this one and Orta on a 360?
I haven't played through the all of Orta on the '360 yet, but the first few levels seem fine. I was quite pleased when they added it to the compatibility list. :)
by Xyton
Mon May 21, 2007 6:08 pm
Forum: Site Updates
Topic: It's That Time Of Year Again
Replies: 27
Views: 37554

Congratulations! :) Long has this been the source for Sonic info and off-color humor. :3