Search found 17 matches
- Mon Nov 28, 2005 4:48 pm
- Forum: Open Forum
- Topic: KiS2 code that should be on the site
- Replies: 0
- Views: 7351
KiS2 code that should be on the site
This is a code I found years ago. It still seems like the code isn't as widely known as the other wellknown codes, so I want to make sure people know about it. Doing a search on Google shows predominantly pages with cheats for SMC. Anyway, if this is more well known than I'm thinking it is, feel fre...
- Tue Oct 25, 2005 3:18 am
- Forum: Open Forum
- Topic: Another Desktop Thread
- Replies: 65
- Views: 15381
Oldschool? Dreamcast? 33k6 modem? LOL I grew up with a Commodore 64, single-sided 5.25" floppy drive (although you could notch disks and turn them into "flippys" where you physically flip the disk over to get to the back side). I grew up with a friggin 1200 baud modem (yes, back when it was called "...
- Sun Oct 23, 2005 3:53 pm
- Forum: Open Forum
- Topic: Another Desktop Thread
- Replies: 65
- Views: 15381
Seems pretty good, actually, for basic use. Video is pretty much unaccelerated since I don't have the specific Intel on-board chipset that the devkits have. Eye candy such as the dock and the "genie" effect for minimizing/restoring seem to run fairly good, although not with single-frame smoothness. ...
- Sun Oct 23, 2005 3:13 pm
- Forum: Open Forum
- Topic: Another Desktop Thread
- Replies: 65
- Views: 15381
You won't get anything that uses overlay in a screenshot.
One of my desktops
It's 1280x1024, so I linked it instead of making it inline. Notice what I'm running on =P
One of my desktops
It's 1280x1024, so I linked it instead of making it inline. Notice what I'm running on =P
- Sun Oct 09, 2005 12:02 am
- Forum: News
- Topic: Interview Shorts - Naka discusses Hidden Palace · Akadoko
- Replies: 14
- Views: 9547
Except for the fact that there's an act 2 in the beta. Yeah, an act 2 that uses the same exact level layout, with no objects, and Sonic's origin set to 0000 0000 - the very upper-left of the level. I figure they would have turned it into a one-act zone if it hadn't been cut, seeing as they were run...
- Fri Sep 16, 2005 12:27 pm
- Forum: News
- Topic: Shorts - Next Gen Sonic Name · TGS Gifts · X-treme Demo
- Replies: 69
- Views: 40734
- Fri Sep 16, 2005 11:34 am
- Forum: News
- Topic: Shorts - Sonic the Hedgehog official site · Sonic mobile
- Replies: 27
- Views: 17663
I wonder if they used the disassemblies made by the hacking scene, in order to port S1 to a phone. It looks like the title screen is done properly, but it's weird that they used a newer-style HUD (that's what, SAd2 style?).
Edit: OSHIT PINK FLOWERS IN GHZ WTFUX
Edit: OSHIT PINK FLOWERS IN GHZ WTFUX
- Fri Sep 16, 2005 11:18 am
- Forum: News
- Topic: Shorts - Next Gen Sonic Name · TGS Gifts · X-treme Demo
- Replies: 69
- Views: 40734
Am I the only one who cares about this whole X-Treme thing? Oh, and speaking of which, some guy is apparently going to buy the thing and distribute it throughout the community. That is, he's making copies/selling them for $40 a pop, whilst SWS2B's tech members get it for free. Which, of course, mea...
- Fri Sep 16, 2005 11:15 am
- Forum: Open Forum
- Topic: Friends don't let friends shoplift with drug paraphanelia.
- Replies: 10
- Views: 2484
- Mon Sep 12, 2005 10:59 pm
- Forum: Open Forum
- Topic: If you could sit and talk to Yuji Naka, what would you say?
- Replies: 19
- Views: 5052
- Mon Sep 12, 2005 8:10 am
- Forum: Open Forum
- Topic: Knuckles in Sonic 1 rev 01, assload of fixes
- Replies: 1
- Views: 1130
Knuckles in Sonic 1 rev 01, assload of fixes
Yeah . - Fixed player sprite tile loading to accomodate for all of Knuckles' tiles on all animations - Fixed a bug that allowed player to climb down through floors when solidity on the wall didn't end - Fixed a bug that freaked out the camera between a boss and the end of the level - Fixed a bug th...
- Thu Sep 08, 2005 11:36 pm
- Forum: Open Forum
- Topic: new nights game
- Replies: 61
- Views: 12640
- Tue Sep 06, 2005 5:36 pm
- Forum: Open Forum
- Topic: Knuckles finally gets a decent Sonic1 ROM Hack
- Replies: 29
- Views: 7489
- Sat Sep 03, 2005 4:57 pm
- Forum: Open Forum
- Topic: Knuckles finally gets a decent Sonic1 ROM Hack
- Replies: 29
- Views: 7489
Screenshots from real hardware: http://users.chartertn.net/localh/s1k/real/title.jpg http://users.chartertn.net/localh/s1k/real/glide.jpg http://users.chartertn.net/localh/s1k/real/climb.jpg http://users.chartertn.net/localh/s1k/real/wallbreak.jpg http://users.chartertn.net/localh/s1k/real/results.j...
- Fri Jul 29, 2005 1:16 pm
- Forum: Open Forum
- Topic: More Mega Collection Mysteries
- Replies: 55
- Views: 16704
- Wed Jul 27, 2005 10:55 am
- Forum: Open Forum
- Topic: More Mega Collection Mysteries
- Replies: 55
- Views: 16704
Also, don't forget that there's also a "revision 3" of sorts, being the code found in KiS2. I don't know what, if any changes there are, but Knuckles can not turn super after the endpost. Heh, my copy of Sonic 2 even has the Super Sonic bug "implemented" for Knuckles. Wait a second...how the hell? ...
- Fri Jul 15, 2005 9:38 pm
- Forum: Open Forum
- Topic: More Mega Collection Mysteries
- Replies: 55
- Views: 16704
Since when is revision 1 the one that needs dumping? I thought that we needed revision 2 , which is believed to have fixed the SS-after-endpost bug, at least. Or am I crazy and we need both of them dumped? Also, don't forget that there's also a "revision 3" of sorts, being the code found in KiS2. I ...