Search found 36 matches

by Spike
Mon Nov 17, 2008 11:48 pm
Forum: News
Topic: Sonic Unleashed?
Replies: 2471
Views: 769506

Re: Sonic Unleashed?

There sure isn't any strong feelings in this topic, no sirree! Dude, it's an argument on the Internet. A relatively civil one, even. Overreacting much? Sorry, I'm a very sensitive person when it comes to name calling and I'll just fly off the handle. And I'm not sure if calling someone a "dipshit" ...
by Spike
Mon Nov 17, 2008 10:59 pm
Forum: Open Forum
Topic: Attention New Members
Replies: 484
Views: 283614

Re: Attention New Members

I want my account deleted.
by Spike
Mon Nov 17, 2008 10:58 pm
Forum: News
Topic: Sonic Unleashed?
Replies: 2471
Views: 769506

Re: Sonic Unleashed?

You know what? You're absolutely right. The Wii is for Nintendrones who will buy any shit that'll come from Nintendo's ass, and for casualfags who will buy any accessible bullshit that comes out of everyone else's ass. I don't even know why I have a fucking shitty Wii anyway. You want to defend Nin...
by Spike
Mon Nov 17, 2008 10:54 pm
Forum: News
Topic: Sonic Unleashed?
Replies: 2471
Views: 769506

Re: Sonic Unleashed?

Edgerock wrote:*Ahem*

Moving on, it seems that Mazuri still has it's Night Section and Boss Battle intact, yet the Day Section for it is gone.
Is this for the Wii version? If so, then that means the 60-40 ratio for the Sonic-Werehog stages is wrong... for the Wii version. Lucky us...
by Spike
Mon Nov 17, 2008 10:39 pm
Forum: News
Topic: Sonic Unleashed?
Replies: 2471
Views: 769506

Re: Sonic Unleashed?

here are a LOT of games that 360 and PS3 are getting and Wii is not, all because Nintendo decided to half ass it in the graphics department. No, that's because they're aiming for two totally different audiences, dipshit. The Wii's target audience is hardcore Nintendo fans and people who do not norm...
by Spike
Mon Nov 17, 2008 10:27 pm
Forum: News
Topic: Sonic Unleashed?
Replies: 2471
Views: 769506

Re: Sonic Unleashed?

In all honesty, I blame Nintendo for sacrificing power for the sake of gimmicks(why not have both) thus making us suffer from PS2 ports with tacked on waggle, crappy multiplats, and gimmicky shovelware/casualware. Had the Wii had as powerful at the other consoles, we'd probably have the PS3/360 ver...
by Spike
Mon Nov 17, 2008 9:52 pm
Forum: News
Topic: Sonic Unleashed?
Replies: 2471
Views: 769506

Re: Sonic Unleashed?

In all honesty, I blame Nintendo for sacrificing power for the sake of gimmicks(why not have both) thus making us suffer from PS2 ports with tacked on waggle, crappy multiplats, and gimmicky shovelware/casualware. Had the Wii had as powerful at the other consoles, we'd probably have the PS3/360 vers...
by Spike
Fri Nov 14, 2008 8:45 pm
Forum: News
Topic: Sonic Unleashed?
Replies: 2471
Views: 769506

Re: Sonic Unleashed?

And the saddest part is that in their hands on preview, they said that the Wii version may be the best out of all of them... because it has no slowdowns compared to the 360 version. THEY FIXED THE FUCKING SLOWDOWN MONTHS AGO!!! Guess It IS true. You CAN'T spell ignorant without IGN and not just in a...
by Spike
Fri Nov 14, 2008 7:57 pm
Forum: News
Topic: Sonic Unleashed?
Replies: 2471
Views: 769506

Re: Sonic Unleashed?

I was literally screaming and growling in anger when I watched that Wii gameplay video. God, the Wii version is gonna suck balls. I hate owning a fucking Wii...

Well, on the plus side, at least the bosses are back to being end of stage bosses like the old days.
by Spike
Thu Nov 13, 2008 7:09 am
Forum: News
Topic: Sonic and the Quest for Phallic Compensation
Replies: 790
Views: 363069

Re: Sonic and the Quest for Phallic Compensation

I've not seen it, but apparently in the newest GamePro they had a new preview for Sonic & the Black Knight, they were able to play a demo of the first level. Apparently they loved what they played a whole lot and said some of the following: -Use sword while running, which makes it feel like you're ...
by Spike
Mon Nov 10, 2008 7:50 pm
Forum: News
Topic: Sonic Unleashed?
Replies: 2471
Views: 769506

Re: Sonic Unleashed?

Possibly a reference to the old SoA Sonic continuity.
by Spike
Sun Nov 09, 2008 1:04 pm
Forum: News
Topic: Sonic and the Quest for Phallic Compensation
Replies: 790
Views: 363069

Re: Sonic and the Quest for Phallic Compensation

I've not seen it, but apparently in the newest GamePro they had a new preview for Sonic & the Black Knight, they were able to play a demo of the first level. Apparently they loved what they played a whole lot and said some of the following: -Use sword while running, which makes it feel like you're ...
by Spike
Thu Oct 30, 2008 11:08 am
Forum: News
Topic: Sonic and the Quest for Phallic Compensation
Replies: 790
Views: 363069

Re: Sonic and the Quest for Phallic Compensation

P.P.A. wrote:Oh, you'll just love the "have no rings at the end" mission of Pirate Storm.
God, I hated that mission, but it was optional, though.
by Spike
Wed Oct 29, 2008 4:40 pm
Forum: News
Topic: Sonic and the Quest for Phallic Compensation
Replies: 790
Views: 363069

Re: Sonic and the Quest for Phallic Compensation

It's like, more than half the time I'm not sure how I'm even supposed to be holding the damn controller. When it goes side-on? What the fuck is that? The constant running forward coupled with the Wiimote controls do ruin the game. [...] And a part of me really cries whenever I see Sonic constantly ...
by Spike
Mon Oct 27, 2008 5:36 pm
Forum: News
Topic: Sonic and the Quest for Phallic Compensation
Replies: 790
Views: 363069

Re: Sonic and the Quest for Phallic Compensation

I don't really care what anyone else thinks about the game. I enjoyed the game and still play it occasionally. It's not perfect, but it isn't the biggest pile of shit everyone here seems to make it out to be. If it's keeping me entertained, it's doing it's job. Different strokes for different folks,...
by Spike
Sun Oct 26, 2008 6:22 pm
Forum: Open Forum
Topic: Sonic level design, a discussion.
Replies: 102
Views: 45416

Re: Sonic level design, a discussion.

You must one of those guys that's never satisfied. OK, let me rephrase it: Make the camera more like Banjo-Kazooie 's camera. There, happy? Oh, I don't hate Mario 64. Just the camera. It's not the zoom in, zoom out, first person, behind the camera part of the camera that bugs me. I just hate how yo...
by Spike
Sun Oct 26, 2008 1:55 pm
Forum: Open Forum
Topic: Sonic level design, a discussion.
Replies: 102
Views: 45416

Re: Sonic level design, a discussion.

Yes, the game would need a working camera, and not just a "press two buttons to rotate" camera. I mean like the camera from Super Mario 64 (which stands to this day as the best camera possible in a 3D platformer) , where you can pan left and right, zoom in and out, set it to first person or lock th...
by Spike
Fri Oct 24, 2008 6:05 pm
Forum: News
Topic: Sonic Unleashed?
Replies: 2471
Views: 769506

Re: Sonic Unleashed?

Trailer of the Wii version of Shamar:

http://uk.youtube.com/watch?v=nY9VGaL5Lio

Honestly, I am very underwhelmed by this, especially after seeing the much more beautiful and amazing 360 version of this level. I may end buying the 360 version, instead.
by Spike
Wed Oct 22, 2008 12:41 am
Forum: News
Topic: Sonic Unleashed?
Replies: 2471
Views: 769506

Re: Sonic Unleashed?

Rare footage of Chun-nan! English version (4KIDS sadly still plagues SoA), It shows day time Chun-nan and shows the awesome sound change when you go into boost mode. WARNING: it is a cool video, if you don't want to spoil one of the best levels and music DO NOT WATCH! I myself should stop spoiling ...
by Spike
Tue Oct 21, 2008 8:13 pm
Forum: News
Topic: Sonic Unleashed?
Replies: 2471
Views: 769506

Re: Sonic Unleashed?

You can check out some new screens over here:

http://www.worthplaying.com/article.php?sid=56768

Also, this image in particaular has caught my eye:

game.
SonicUnleashed_0180.jpg
SonicUnleashed_0180.jpg (189.17 KiB) Viewed 6194 times
I'm really hoping we get more stop 'n wait sections like this in the
by Spike
Mon Oct 13, 2008 8:37 pm
Forum: Open Forum
Topic: Marvel vs Capcom 2 for 360 and PS3?
Replies: 8
Views: 2475

Marvel vs Capcom 2 for 360 and PS3?

http://www.destructoid.com/it-s-mahvel-baybee-esrb-confirms-marvel-vs-capcom-2-for-xbox-360-and-ps3-107481.phtml Here's the Article: 3 hour ago - 6:30 PM on 10.13.2008 IT'S MAHVEL BAYBEE! ESRB confirms Marvel vs. Capcom 2 for Xbox 360 and PS3 screenshot Oh ESRB, will you ever learn? Marvel vs. Capco...
by Spike
Sun Oct 12, 2008 5:57 pm
Forum: News
Topic: Sonic Unleashed?
Replies: 2471
Views: 769506

Re: Sonic Unleashed?

It's kind of sad that I immediately got the reference. Skinner: If I were a truant boy out for a good time, I'd be right here: the Springfield Natural History Museum. [chuckles] You're mine, Simpson. [Bart argues at a triple-R rated movie box office] Bart: Look, if I was under seventeen, I'd be in ...
by Spike
Sun Oct 12, 2008 4:43 pm
Forum: News
Topic: Sonic Unleashed?
Replies: 2471
Views: 769506

Re: Sonic Unleashed?

Okay, here's a newer gameplay vid of the first level. PS3 version this time. http://gamevideos.1up.com/video/id/22006 And we have, yet, another sucky player. Or maybe perhaps there are control issues with the game and Sega needs to refine them? No... No, it's the player who is wrong... +1 internetz ...
by Spike
Sun Oct 12, 2008 4:28 pm
Forum: News
Topic: Sonic Unleashed?
Replies: 2471
Views: 769506

Re: Sonic Unleashed?

One of the problems with Sonic is that he is a very defined character, unlike Mario and Link that could be considered all around. IF Sonic is not ruinng 80& of the time, people conplains, if Mario has 123 freaking party games that include the villains, nobody conplains... put Sonic in party game an...
by Spike
Sun Oct 12, 2008 3:57 pm
Forum: Open Forum
Topic: Sega's Nishiyama Talks about Potential for 2D Sonic Games
Replies: 16
Views: 3994

Re: Sega's Nishiyama Talks about Potential for 2D Sonic Games

Please, Sega, make it happen! Take the Sonic 3 engine and make an entirely new game out of that. Hell, just hire some rom hackers and have them do it.